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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Link gets out of bed and is complaining about his new life in the castle. The Triforce of Wisdom is levitating on a pedestal. It is sparkling and glowing brightly. Link then steps in front of a mirror and the Triforce is seen in the mirror. The reflection shows no sparkles or any glowing. (00:01:30)

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Plot hole: Gerry's wife uses a rocket boot to break through a window and then slides down a curved wall to get to their son. She does so gracefully and takes off running. Gerry slides and takes a hard tumble and rolls down, landing on the ground. The next shot shows Gerry running behind his wife and not too far away as they reach their son. Even if it was to show a little time passing, there was not enough distance between where they broke the window and their son for Gerry to have picked himself up and catch up to his wife before reaching their son, especially with his wife being a worried mom doing a full on sprint to her kid.

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Continuity mistake: Towards the beginning of the movie, Gerry's son spills hot coffee all over Gerry's shirt. He is wearing a white shirt/vest for his uniform. There is no stain or even wetness left behind.

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29th Jun 2013

Lockout (2012)

Question: When Alex walks by the guys, Mace yells out 'Porn horn!' Is there any significance to him saying that in regards to the case or anything? Or is it just dementia babble?

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29th Jun 2013

Lockout (2012)

Continuity mistake: Henry comes in the interrogation room and has Rupert remove Snow's handcuffs. Snow then just looks up at Rupert and puts his arms down as Rupert begins to walk away. The next shot from a distance, Rupert is still in the process of backing up, but now Snow is suddenly looking at Henry and Langral. (00:07:50)

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29th Jun 2013

Lockout (2012)

Factual error: Snow and Emilie free fall from M.S. One to Earth's atmosphere. They are high up enough that they briefly catch fire on reentry with their speed. But they slow down enough to cool and then Snow breaks off his armor suit to help unconscious Emilie. They are high enough that they just had reentry. Snow taking his armor off there would have frozen him almost instantly that high up, much less him being able to breathe. (01:21:05)

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29th Jun 2013

Lockout (2012)

Deliberate mistake: The bomb is placed on M.S. One and Snow and Emilie get in the space suits. A cut to the bomb shows 14 seconds. Then back to Snow and Emilie as they talk for a bit. About 14 to 15 seconds go by, and then it cuts back to the bomb, which now shows 10 seconds... It counts down to 8, and then cuts back to Snow and Emilie as they run and jump out of M.S. One. The shot lasts about 7 or 8 seconds, then cuts back to the bomb, which now shows 2 seconds. The timing between shots and syncing with the bomb is way off here. (01:20:20)

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29th Jun 2013

Lockout (2012)

Lockout mistake picture

Continuity mistake: Snow and Emilie find the inmates used in experiments. Then Alex and a couple of others get the jump on them and they have a fight. Snow grabs his gun and gets shot at, and falls down the elevator shaft. He lands and is knocked out, with his left arm draped over himself across his chest as he lies partly on his side. The next time he is shown moments later, he is now flat on his back with both arms at his sides. (01:11:35)

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29th Jun 2013

Lockout (2012)

Plot hole: Alex walks right past Snow, Emilie and Mace as they hide from him, and they are to his left. He only takes a few steps away when Emilie's necklace begins beeping. That instant, Alex turns around as he hears it and quickly doubles back and looks where the three once were but are now gone. He then turns to his left, which should have been his right earlier and sees the necklace. For it to get there, Emilie or Snow would have had to throw it across Alex's line of sight or set it there. But he turned around instantly and would have seen that. (01:01:40)

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29th Jun 2013

Lockout (2012)

Continuity mistake: Snow, Emilie, and Mace are hiding from the inmates and Alex walks by. Mace yells out "Porn horn" and both Snow and Emilie quickly slap their hands over Mace's mouth. The very next shot, suddenly it's just Snow's hand over his mouth, and Emilie is in a different position. (01:01:30)

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29th Jun 2013

Lockout (2012)

Trivia: When Hydell makes "Hairdo" open up all the stasis chambers, a prisoner steps out of one and is disoriented from still being half frozen. He steps out and falls over the edge, and lets out a Wilhelm scream. (00:18:55)

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29th Jun 2013

Lockout (2012)

Question: When Hydell takes Hock's gun and the shooting starts, what causes the explosion? (00:16:55)

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Chosen answer: They are in a space station prison. Most likely the bullet from the gun hit an oxygen tank or line and caused a spark. Pure oxygen is highly explosive.

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29th Jun 2013

Lockout (2012)

Continuity mistake: When Snow is talking to the Henry Shaw in the interrogation room, he is given a cigarette and lighter. Snow lights the cig, and then lowers both arms onto the table as he puffs. The next shot cuts to Langral's perspective looking through the window. Now Snow's right arm is up holding the cigarette. (00:08:05)

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29th Jun 2013

Mega Man

Mega Man trivia picture

Trivia: The release date of this game in Japan, 1987-12-17, was used as Dr, Wily's Swiss Bank Account number in MegaMan 9. 19-871-217.

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29th Jun 2013

Mega Man

Mega Man trivia picture

Trivia: The promotional commercials in Japan for this game show Mega Man using the wrong weapons against the Master Bots. Like using Thunder Beam on Guts Man, who is weak to Hyper Bomb. Using Rolling Cutter against Fireman who is weak to Ice Slasher. And Fire Storm against Ice Man who is weak to Thunder Beam.

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29th Jun 2013

Mega Man

Bug: If you switch to the MagnetBeam or SuperArm while fighting the Copy MegaMan, the copy MegaMan will stop attacking. He will only just jump around when you hit the attack button.

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29th Jun 2013

Mega Man

Trivia: It is of popular belief that the stag music on ElecMan's level was inspired by the Journey song, "Faithfully" from their 1983 album called "Frontiers." The songs do indeed sound very similar, and are even played in the same key signature. However, nobody from Capcom USA or Japan has confirmed this to date. The song also has similarities to "All the Right Friends" by R.E.M.

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29th Jun 2013

Mega Man

Trivia: The names Rock and Roll are a pun, named after the musical genre. In later games more are added, like Blues (ProtoMan) as well as Bass and Treble.

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29th Jun 2013

Mega Man

Trivia: Rock, Roll and Dr. Right go unnamed throughout the whole game; they are only seen at the end. (Rock goes unnamed; NOT Rockman.) The Yellow Devil, the Copy Robot, and the seven CWU-01P(s) are also unnamed in the game, although the Copy Robot can just as well be referred to as MegaMan; it's an exact copy. Dr. Wily is the only part of his name given; there's no "Albert W." The weapons are not given names either. (M stands for Magnet, and P may stand for Power or Player.).

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29th Jun 2013

Mega Man

Trivia: In the following games, replaying a level and getting to the boss room just shows an animation of MegaMan warping away and the level ends. But MegaMan 1 is the only game where replaying a level, you have to fight the MasterBot boss all over again.

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