New this week Continuity mistake: Zelda has on two red earrings at the start when she's standing on the balcony in her gown. When Link whistles at her, scaring the bird away, she turns and looks up. It cuts to an over the shoulder view from her to Link and her earrings disappear.
New this week Continuity mistake: Link gets pinned to the wall by a Moblin and the camera pulls back in a different cut. In that shot the second window that was in the room earlier as Link was walking up to the first window has vanished. Also the window Link is at changes color from a green tinted wood to just brown.
00:01:35 - 00:02:10Quantom X
New this week Continuity mistake: When Link gets thrust against the window and held by a Moblin, the camera quickly pans down showing a brief shot of the Moblin's face with Link's hands. In that brief moment, there is an odd black circle, possibly a shadow of some sort behind the Moblin's head, similar to the old Icons put in religious paintings in older times. It then cuts to a different angle and this shadow is gone, and their doesn't appear to have been anything that would make that shadow in the first place. Also, it appears the Moblin is holding Link's arms differently between shots but the first glimpse is so fast and not showing enough for it to be conclusive.
New this week Continuity mistake: As Link is watching Zelda walk away from his tower window, a Moblin reaches out from behind him and pulls him inside, the window then being shut. Link is then thrust against the closed window in the next shot, and now by comparing the size of Link's head to it, the window is now significantly smaller.
New this week Continuity mistake: Link stands in front of his mirror with his arms folded, whining about his life. In this shot the top of the mirror is almost completely level with the posts. It cuts to a close up of his reflection and suddenly the top of the mirror is much taller than the top of the posts. Also it appears some bolts appear on the posts themselves and the one on the left is in the wrong position.
New this week Continuity mistake: As Link is walking towards his window after getting out of bed, there's a shot showing two of the windows in his room. There are block-like extensions under the windows - a ledge with rings on them. In this shot, they are not the same. The one on the right is significantly bigger and taller than the one on the left. In the rest of the episode they are pretty much uniform in shape and size for all windows in that room.
New this week Continuity mistake: In Link's room, the shot of Zelda's portrait on the wall above a pitcher and cup shows that there is light shining through the window with beams visible in front of Zelda's picture. But then as Link is getting up out of bed, it shows that the window beside that spot is closed completely.
New this week Continuity mistake: As the camera pans over to Link asleep in bed, you can see his sword tucked under his pillow. His bed has no fitted sheet over it, just being apparently bare wood save for the sheet he's covered up with. It then cuts to a close up as he wakes up, and in frustration he picks his pillow up grumbling. His sword vanishes from under his pillow and now his bed has a sheet over it.
New this week Continuity mistake: Spryte brings a robe out for Zelda, who looks over at the fairy from a side angle. That shot shows that her gown is still up over and covering her right shoulder. It cuts to a different angle before she puts the robe on and suddenly her right shoulder is exposed.
New this week Continuity mistake: When Spryte brings out a robe for Zelda to put on, the ring of roses around her head changes, with there being fewer leaves, and the roses being more bunched up together and apparently more of them. The number and position of the leaves and roses is also never consistent through that whole scene. Sometimes leaves blinking in and out of existence as she moves her head.
New this week Revealing mistake: Link looks down from his window and sees Zelda. Zelda then has a bird fly up and land on her hand. It cuts to a different angle before Link whistles at her and for a few frames before Zelda moves her hand, the bird is now not even on her hand, but apparently just hovering in the air beside it.
New this week Continuity mistake: When Link looks out of his window and sees Zelda below, he places his hands on the edge of his window. His right hand is out in the light. It then cuts to a behind the shoulder view and now his right hand is up further and in the shadows.
Continuity mistake: When the Witch of Walls grabs frog Link's tongue to inspect it, the first shot shows the hole in the wall from where she came out has vanished, then it's back again in the next shot. In the same two shots, her hands change from being right on top of his hand and left on bottom, to left on top and right on the bottom of Link's tongue.
Continuity mistake: After Link frees Zelda from her binds, they stand next to the stalactite and talk. After Link says that kissing him is the only way to cure him of being a frog, and then Spryte says this will be good, Zelda suddenly goes from standing directly on the roots of the stalactite to beside them, and also grows much taller. Link also slides across the floor in a different position. And the color of Zelda's boots changes to an almost reddish brown.
Continuity mistake: In Ganon's bedchambers, there is a painting of a snake on the wall that appears to be biting itself near the tail and that part of its body is bent out. Later that same picture is shown again as Ganon tries to grab Zelda, and now that part of its body is now curved and shaped differently.
Continuity mistake: When the camera pans across Zelda to the door, just before Link blasts it down, Ganon's bed has vanished and instead there is a snake painting on the wall in its place. The brick pattern on the column between where the door and the bed/painting is also changes, as well as the moss on the wall and the wall itself.
00:11:00 - 00:12:20Quantom X
Continuity mistake: As the wall without end is first shown, the camera pans across to show Link and Spryte walking/flying along it. The top of the wall is a layer of blue bricks with lines between each one showing the division. But then it cuts to a close up of the duo and shows the wall closer, the top part is now suddenly one solid piece. In all following shots, the wall top is once again made of a layer of blue bricks.
Continuity mistake: When Spryte and Link are walking along the wall with no end, he oddly does not have his sword with him, and the pouch on his him is missing. But when he looks up at the Iron Wood tree, the pouch is now there and a dark green. It then keeps vanishing and reappearing in throughout the scene but being a lighter green like his shirt.
Continuity mistake: As Link and Spryte are consulting the Triforce of Wisdom, Spryte is standing on Link's shoulder and the robe is still over his shoulder and up to his neck. Then the Triforce talks for a moment, and the camera cuts back to them, and now Spryte is in the same spot on his shoulder, but the robe is now off his shoulder.
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