Star Trek: The Next Generation

Encounter at Farpoint (1) - S1-E1

Other mistake: As the Enterprise is fleeing from Q, it peaks around Warp 9.6 which according to the fact books, translates to around 1000c in sidereal space. Also according to the fact books, the saucer section is not capable of sustained Warp flight on its own. Also, at the beginning of The Chase scene, the Enterprise is on course to Farpoint, Q's fence is perpendicular to it. The Enterprise does at least a 90°+ turn beginning her escape maneuver prior to separation, so it is definitely not flying past Farpoint during The Chase. Still the saucer section somehow makes it to Farpoint a mere 51 minutes after the engine section. There's no evidence at all in the dialog that it was Q's doing.

Doc Premium member

Shades of Gray - S2-E22

Other mistake: In this episode, in Riker's memory, the encounter between him and Quinn is re-lived. As Quinn starts to attack Riker, you can see Riker's stunt double's face, and tell that it's Quinn's stunt double, as the hair is smooth, not styled. Also, Riker is a few inches taller than Quinn, but in the onset of the attack, they're equal heights.

Movie Nut

Silicon Avatar - S5-E4

Other mistake: After the signal change to a continuous output, the Crystalline Entity vibrates. As it does, look at the background stars. They also vibrate in time with the Entity, although the signal is focused on Entity alone.

Movie Nut

I, Borg - S5-E23

Other mistake: When Picard is sitting in his Ready Room, he turns on the desk display. The top on the display is blurry, but the animation is crisp and clear. After the animation is done, the display reverts to a standby picture and is as blurry as the top.

Movie Nut

Remember Me - S4-E5

Other mistake: Toward the end, Beverly gets in the turbo lift to go to Engineering. As it starts, you see the lights to her left strobe top down. This is to indicate movement. However, since the lift was at the bridge level, the lights should have gone from bottom up, showing that the lift is going down.

Movie Nut

Timescape - S6-E25

Other mistake: In engineering shortly before Troi and Picard appear, Data walks over to the pool table in the middle of the room. There's a panel missing from the centre of it. (00:24:00)

Samaritan Snare - S2-E17

Other mistake: After the report that Picard is close to death, the scene shifts to a close up of La Forge's hand turning on controls. If you look closely, you can see that both panels are re-purposed CANX-23429 remote control units. The markings are for volume, radio, transmitter, receiver, phone jacks and a microphone jack.

Movie Nut

Relics - S6-E4

Other mistake: When Scotty goes to the holodeck to visit the original Enterprise, the computer tells him there are 5 Federation vessels with that name. (NX-01 served before the founding of the Federation so this is technically correct.) Scotty specifies NCC-1701, "no A, B, C or D." The computer then tells him the program is ready. The computer should have asked him if he wanted pre or post refit NCC-1701. The ship we see in the Original Series was rebuilt/refit into the ship we see in The Motion Picture.

Grumpy Scot

The Enemy - S3-E7

Other mistake: While down in the pit Geordi makes a couple of spikes to climb out with. When the phaser beam is melting the ore, the metal goes molten about two inches in front of the beam. Also, the spikes are rounded, like handles. The molds he made would have left a flat side.

Movie Nut

The Offspring - S3-E16

Other mistake: One of the physical appearances Lal considers adopting is an Andorian female with green skin. In the Trek universe, Andorians invariably have blue skin (the Aenar are a variant of the Andorian race but are depicted with bluish-white skin, still not green). And while other humanoid races have been portrayed with different skin tones, there are some races that have only one skin hue. (ie, Andorians are always blue, Orions are always green, Ferengi are always light orange.) It is highly unlikely she or Data designed it with different skin as Data wants her to fit in, and Troi makes no mention of it.

Grumpy Scot

Nth Degree - S4-E19

Other mistake: After Data reports the bypass blocked, Riker goes to call to Barclay. The chirp preceding the computer, now Barclay's, response occurs almost simultaneously with the call, rather than a second or two gap between the call and chirp.

Movie Nut

The Royale - S2-E12

Factual error: 30 seconds in Geordi says: 'surface temperature -291 degrees Celsius'. (The scale only goes down to -273.15 which is absolute zero). (00:00:30)

More mistakes in Star Trek: The Next Generation

Relics - S6-E4

Scotty: [to Holodeck Computer] The Enterprise. Show me the bridge of the Enterprise, ya chatterin' piece o'...
Computer: There have been five Federation vessels with that name. Please state by registry number.
Scotty: [slowly] N, C, C, 1, 7, 0, 1. No bloody A, B, C, or D.

Movie Nut

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

More trivia for Star Trek: The Next Generation

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Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

More questions & answers from Star Trek: The Next Generation

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