Visible crew/equipment: Near the start, just as Riker says "You have all the time you need.", the engine consultant stops and turns around. As he does so, look above his head and you can see a microphone hanging down. The camera quickly adjusts so it's not visible any more. [Not visible in the remastered Blu-ray version]. (00:06:00)
Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."
Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.
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