Star Trek: The Next Generation

Deja Q - S3-E13

Continuity mistake: When Data goes into his laughing fit, Troi is at her regular seat, but when he stops and remarks it was a wonderful feeling, the wide shot of the crew shows her seat empty. But then, when Picard is hailed, when the moon returns to its orbit, Troi is back at her seat.

Datalore - S1-E13

Continuity mistake: When Lore backhands Worf in the turbolift, his eyes close but open back up as he is sinking down. Then, in the close-up, his eyes are closed again.

The Enemy - S3-E7

Other mistake: During his final discussion with Tomalok, Picard tells him that the Enterprise will escort the Romulan ship back to The Neutral Zone. However, as the episode ends, the two ships are heading off in opposite directions. Both the Enterprise and Romulan warbirds have demonstrated in the past that they can spin on their axis from a standstill. There is no reason for either ship to head away from the other to turn around.

Guy

Conspiracy - S1-E25

Continuity mistake: Lt. Commander Remmick has three solid pips on his uniform when Admiral Quinn is beamed to the Enterprise, implying his rank to be Commander rather than Lt. Commander. In all other shots in the episode, his rank is displayed as Lt. Commander. (00:25:11)

Darmok - S5-E2

Deliberate mistake: To fix the error of the Enterprise firing phasers from the torpedo bay, the Blu-ray version uses footage from "The Best of Both Worlds" to show phasers firing from the dorsal emitter. In doing so, they created a new goof; the planet El Adrel is not visible in the background during these shots.

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Suggested correction: I rewatched the original version on the old DVDs. El Adrel wasn't visible in the original either, so this is not a new error.

The Big Goodbye - S1-E12

Audio problem: Near the end, when Leech points his gun at Crusher, there is the sound of him cocking the weapon. However, when we see his gun immediately thereafter, the hammer is in the uncocked position.

Guy

Code of Honor - S1-E4

Continuity mistake: When Yar is transported back to the ship her weapon was on her left arm. When on the transporter pad the weapon is on her right arm.

Lessons - S6-E19

Other mistake: After Picard joins Cmdr. Darrin in the junction, she kneels down. As she does, the opening down the Jeffries tube can be seen as a flat matte painting. (00:18:09)

Movie Nut

Genesis - S7-E19

Character mistake: When Data and Picard discover Troi in her bathtub, Data scans her and comments that she is technically no longer "human." While Troi is indeed half human, she has the features of a Betazoid (black eyes and empathic abilities) and consistently describes herself and is described by others as a Betazoid. It is unusual for anyone to describe Troi as being "human", and it is unfathomable that Data would make that mistake.

BaconIsMyBFF

Relics - S6-E4

Scotty: [to Holodeck Computer] The Enterprise. Show me the bridge of the Enterprise, ya chatterin' piece o'...
Computer: There have been five Federation vessels with that name. Please state by registry number.
Scotty: [slowly] N, C, C, 1, 7, 0, 1. No bloody A, B, C, or D.

Movie Nut

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

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Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

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