Robocop 3

Continuity mistake: When the two Ninja robots fight, the robot on the left loses his head before the blade strikes.

Plot hole: The opaque red lined map that Otomo retrieves from his first fight is ridiculous. Why would people who know where the hidden base is be carrying around a map on them (which shows a route so basic that they'd have to be brain-dead not to be able to remember it anyway) just so that conveniently one of their enemies can get it?


Revealing mistake: When Robo gets his arm chopped off by Otomo, he stands up and in Robovision, you see that he needs power, but you cannot see Otomo who is supposedly right in front of him.

Other mistake: When Robocop is being repaired by the homeless guys, you can see clearly his stomach going up and down as he breathes. If he's mechanical he shouldn't be breathing, and even if they kept that bit of his innards, he's covered in a titanium shell so we shouldn't be able to see anything moving anyway.

Other mistake: Near the end, just before the OCP building explodes, when Robocop flies carrying both girls to get out of the office you can see the wires that make this possible.

Continuity mistake: When RoboCop chases the van in the pimp's car, there is a view of the car driving without a roof, yet the roof is only blasted off in the next shot, after which we see the now roof-less car again.

Continuity mistake: Niko would easily have been burned by RoboCop's flight pack when she was hanging off it at the end. It isn't that big and Niko's legs would easily have gone down and past the flame holes. (01:31:33)


Continuity mistake: When Otomo cuts off RoboCop's hand, RoboCop easily places his attachment in place of it and continues fighting. But his arm needed to be screwed off, and Otomo made a clean cut, so surely there would be bits of metal, plastic and wires that would have needed moving before RoboCop could put his attachment on?


Continuity mistake: Why are there bullet holes all over McDaggett's van when RoboCop is shooting at him? RoboCop has an advanced tracking system, so he never misses. All of his shots should have hit McDaggett, and only 1 or 2 appear to hit him on his bullet proof helmet.


Plot hole: When the elevator door sticks, he pushes the thick metal doors outward as though they were made of tinfoil. But when he reaches the room, he shoots out a silhouette in a flimsy wooden door to get in. How stupid. Total waste of ammunition and spoils the surprise factor.

Plot hole: What was the point of leaving the three men to guard the abandoned base? They would have stood no chance against any search patrol and would have simply given the Rehabs the map to the real base (on one of the three men). And why did the man even have that transparency with the red path, when he had no map to use it with? It was useless to him without a map, and only would have been a liability if he had been killed.

Continuity mistake: Why did RoboCop shoot a hole in the roof of the car at the beginning of the film? Sure it looks flashy and cool, but it is a car, and it has a door. There was nothing stopping him from opening the car door and shooting the Splatterpunks. It actually would have been quicker for him too.


Continuity mistake: When RoboCop goes back to the underground base, there is a wide shot of him looking around him, and there is nothing on the floor. RoboCop takes 4 steps infront of him and we are then shown a map right at his feet. It wasn't there a second ago. (01:20:13)


Revealing mistake: When RoboCop has his forearm cut off, you can see Robert Burke's arm covered in black material poking out from beind his back. The arm appears again a few times during this scene. (01:21:29)


Factual error: When Robocop flies through the window of the top floor of the OCP building, the Rehab leader's hair blows around. Being that high up, that is absolutely correct. But after the ninjas appear, there is no longer any wind and no one's hair moves. "Robocop 2" tells us that the OCP skyscraper is sixty stories high. There would be a constant "breeze" with the window busted open.

Visible crew/equipment: During the first fight with Robocop, the Ninja makes some jumps, in one of these you can see how the floor is an elastic surface.

Continuity mistake: RoboCop is fast enough to catch a bullet at the start of the film, yet he is not fast enough to avoid obviously coming attacks from a group or street thugs and some ninja robots throughout the film.


Factual error: When Robocop first flies into the the battle at the end of the movie, the whine from his jetpack causes the glass in some windows to blow outwards. Considering the sound waves are hitting the glass from the outside of the windows, they should be blown inwards not outwards.


Splatterpunk #1: Clock it, Jack. Megazone invasion.
Splatterpunk #2: Pop a tranq, hypo-head. Splatterville's ours. Shoot him in the mouth, splatterbrain.
Splatterpunk #1: Cyborg eats bullets, Jack.
Splatterpunk #2: Not tonight, he don't.

More quotes from Robocop 3

Trivia: At least two of the characters in RoboCop 3 are based on Frank Miller's, (the film's screenwriter), own comic-book creations. 'Otomo' the cyborg samurai, pays homage to his "Ronin" comic about a masterless samurai whose spirit is reanimated with futuristic biotechnology. 'Bertha Washington', CCH Pounder's freedom fighter in the film, is a reference to Martha Washington, the freedom fighter from Miller's "Give Me Liberty."


More trivia for Robocop 3

Question: Is there any reason why this film was toned down so much in comparison to the previous two films? Much of this film played like a Saturday-morning-cartoon, and less like the gritty and violent predecessors. Just curious as to why this radical (and unnecessary) change was made.

Answer: They wanted to make the film approachable to a broader age group. Kids were into Robocop, even though the movies weren't necessarily "kid friendly", so they made the third movie one that parents wouldn't mind their kids seeing in an effort to get more sales.

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