Continuity mistake: When the two Ninja robots fight, the robot on the left loses his head before the blade strikes.
Plot hole: The opaque red lined map that Otomo retrieves from his first fight is ridiculous. Why would people who know where the hidden base is be carrying around a map on them (which shows a route so basic that they'd have to be brain-dead not to be able to remember it anyway) just so that conveniently one of their enemies can get it?
Trivia: At least two of the characters in RoboCop 3 are based on Frank Miller's, (the film's screenwriter), own comic-book creations. 'Otomo' the cyborg samurai, pays homage to his "Ronin" comic about a masterless samurai whose spirit is reanimated with futuristic biotechnology. 'Bertha Washington', CCH Pounder's freedom fighter in the film, is a reference to Martha Washington, the freedom fighter from Miller's "Give Me Liberty."
Seitz: Sir, what about our friend Coontz?
Paul McDaggett: Well, if we'd let him live, we'd have to have paid him.
Johnson: That's the fourth one this month.
Fleck: Chicken shit! I'd eat a bullet, myself. Less showy.
Splatterpunk #1: Clock it, Jack. Megazone invasion.
Splatterpunk #2: Pop a tranq, hypo-head. Splatterville's ours. Shoot him in the mouth, splatterbrain.
Splatterpunk #1: Cyborg eats bullets, Jack.
Splatterpunk #2: Not tonight, he don't.
Question: Is there any reason why this film was toned down so much in comparison to the previous two films? Much of this film played like a Saturday-morning-cartoon, and less like the gritty and violent predecessors. Just curious as to why this radical (and unnecessary) change was made.
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