Plot hole: The opaque red lined map that Otomo retrieves from his first fight is ridiculous. Why would people who know where the hidden base is be carrying around a map on them (which shows a route so basic that they'd have to be brain-dead not to be able to remember it anyway) just so that conveniently one of their enemies can get it?
Splatterpunk #1: Clock it, Jack. Megazone invasion.
Splatterpunk #2: Pop a tranq, hypo-head. Splatterville's ours. Shoot him in the mouth, splatterbrain.
Splatterpunk #1: Cyborg eats bullets, Jack.
Splatterpunk #2: Not tonight, he don't.
Question: Is there any reason why this film was toned down so much in comparison to the previous two films? Much of this film played like a Saturday-morning-cartoon, and less like the gritty and violent predecessors. Just curious as to why this radical (and unnecessary) change was made.
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