The Legend of Zelda
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The Ringer - S1-E1

Continuity mistake: While Ganon is teleporting around shouting in anger at the Moblins for failing to get the Triforce, you get a clear view of the Evil Jar in his lair. It has one face on it with some horns sticking out beside the head on each side of it with some distance between them. When Ganon strikes the Moblins inside with his lightning to kill them, the camera pans up showing the face again but now there are three faces on the jar, and the horns have gotten much thicker, coming out from right behind the head. Also the ears on the face change from being more elf like ears to resembling more like bat ears. (00:05:35)

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The Ringer - S1-E1

Continuity mistake: As Ganon is teleporting around angry at the Moblins before he kills them, he stops just short of his giant evil jar and he has no shadow behind him, even though the Triforce of Power's podium casts a shadow. It cuts to a high angle and suddenly he has a long shadow behind him. (00:05:20)

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The Ringer - S1-E1

Continuity mistake: As Zelda is walking out of the room after patting Link on the cheek, you see a view of him from behind and his hair is mostly behind his head. But then it cuts to a close up of his face and now the bottom of his hair is curled a bit around his neck. (00:05:10)

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The Ringer - S1-E1

Continuity mistake: As Zelda is patting Link on the cheek saying she knew she could count on him, you see the door next to her but it's different, with it only having apparently one small red metal part in the middle of a brown wooden door. But in the next shot it goes back to how it was, with two large red metal pieces on the door with a small area of wood between them. (00:05:10)

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The Ringer - S1-E1

Continuity mistake: Once Zelda walks into Link's room after slapping him, you get a good look at the debris and destruction supposedly caused by the fight. But through their entire conversation before Zelda leaves, the broken items and debris constantly change locations and amount. (00:04:15 - 00:05:10)

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The Ringer - S1-E1

Continuity mistake: Once Zelda walks into Link's room and they start talking about the mess and the Moblin attack, during their entire conversation the two of them keep moving around to different spots in the room depending on the angle. Without themselves moving. Sometimes closer to the bed, sometimes closer to the closed window, sometimes facing the open window then the closed window, and Zelda's position to the stand the Triforce sits on is always different between shots. (00:04:15 - 00:05:10)

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The Ringer - S1-E1

Continuity mistake: When Link is about to throw a Moblin off his shoulders, in that shot a chair is beside his window. About a minute later when Link charges up his sword and turns to fire at two of the Moblins, this chair is shown again and now the back of it is much taller than previously. Also in these same shots the horizontal bars on the window shutters grow much thicker. (00:02:25 - 00:03:25)

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Revealing mistake: During the title sequence, Zelda explains to Link that Ganon is after both Triforce and if he gets it he will rule this land forever. She leans towards him putting her hands on him, and for a couple frames of animation, the area of her pants shown between the straps of the pouch on her side turn brown like the pouch as well. The animators didn't color that spot correctly for that frame. (00:00:20)

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The Ringer - S1-E1

Continuity mistake: During the Moblin fight, Link jumps off the wall next to his bed and there is a green trunk that he gets his clothes off later. But as Zelda is walking into the room looking at the destruction, it completely vanishes. (00:03:20 - 00:04:10)

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The Ringer - S1-E1

Revealing mistake: After Link grabs his sword and pillow from the air, he lands and turns to face two of the Moblins. When it shows them, the one standing up appears to have its feet stuck in the ground in an odd error in how it's drawn. (00:02:35)

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The Ringer - S1-E1

Continuity mistake: Link jumps through the air and grabs his sword and pillow mid air as they launch towards him. He lands and turns to face the other Moblins, and his left arm is extended out straight with the pillow in hand. But it cuts to an angle behind him and suddenly his elbow is bent with the pillow raised up. Also his position by the window changes, with it showing the window a bit behind him in one shot, then beside him slightly to the front in the next. In the next shot again after the Moblin charges him, the window is fully behind him. (00:02:35)

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The Ringer - S1-E1

Continuity mistake: Link throws the Moblin off his shoulders towards his bed, and as it's flying through the air you get a quick shot of the table. It then cuts to a different angle just before the Moblin hits the bed, and now the table legs are suddenly much shorter, with it lower to the ground. Also the cup and pitcher on the table do the opposite and grow taller. (00:02:30)

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The Ringer - S1-E1

Continuity mistake: After Link kicks the Moblin away that was holding his feet, the Moblin that was behind him climbs up onto his shoulders (for some stupid reason), and is sitting on him like that holding his head. In this position his right foot and both hands are visible but his left foot is not, indicating it's behind Link's arm or just on his shoulder, covered. But then it cuts to a wide angle from the same camera angle and suddenly the Moblin's left foot is visible below it's hand on Link's chest. (00:02:25)

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The Ringer - S1-E1

Continuity mistake: After Link kicks the Moblin in the face that's holding his feet, there is a shot from behind as the other Moblin holds his arms and this shows Link's bed. In this shot, the sheet on his bed has turned from blue to brown, and also is draped over the side much more. (00:01:20 - 00:02:25)

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The Ringer - S1-E1

Continuity mistake: As the Moblins are holding Link so the third one can go for the Triforce, the Moblin behind Link is holding his arms. In one shot, the Moblin appears to have his hands over Link's wrists with Link's elbow extended out, the Moblin gripping his arm like one would a motorcycle handle. But then in the next shot, suddenly the Moblin's arms are curled around Link's arms the other way with his hand between Link's arm and back like one would hold a bar when doing pull ups. (00:02:20)

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The Ringer - S1-E1

Continuity mistake: Right after the title of the show appears, Zelda opens the door to the room with the Triforce of Wisdom inside to show it to Link. In this shot, the emblem at the top of the door is in the shape of the letter M with wavy lines coming off the tips. Also the round posts at the top of the door are large and thick, and there is a rafter in the ceiling that's almost dead center above the point of the door top. But then in the first episode as Link is getting out of bed, with that same room now being his quarters, you can see the door again. Now the emblem on top is a circle, the posts are shorter and smaller, and the rafter on the ceiling has moved over a few feet to the left. (00:00:05 - 00:01:20)

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The Ringer - S1-E1

Continuity mistake: Link gets pinned to the wall by a Moblin and the camera pulls back in a different cut. In that shot the second window that was in the room earlier as Link was walking up to the first window has vanished. Also the window Link is at changes color from a green tinted wood to just brown. (00:01:35 - 00:02:10)

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The Ringer - S1-E1

Continuity mistake: When Link gets thrust against the window and held by a Moblin, the camera quickly pans down showing a brief shot of the Moblin's face with Link's hands. In that brief moment, there is an odd black circle, possibly a shadow of some sort behind the Moblin's head, similar to the old Icons put in religious paintings in older times. It then cuts to a different angle and this shadow is gone, and there doesn't appear to have been anything that would make that shadow in the first place. Also, it appears the Moblin is holding Link's arms differently between shots but the first glimpse is so fast and not showing enough for it to be conclusive. (00:02:10)

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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