X-Men

X-Men (1992)

2 plot holes in Sanctuary: Part 1

(3 votes)

Sanctuary: Part 1 - S4-E6

Plot hole: Some of the footage Magneto is showing the delegates at the U.N. meeting includes footage Magneto could not possibly have had access to even if such footage existed, such as the X-Men having mission briefings in the War Room, the Morlocks living in the sewers or Warren Worthington emerging from being buried under several feet of snow at his secluded home in the mountains. (00:03:10 - 00:04:05)

Phaneron

Sanctuary: Part 1 - S4-E6

Plot hole: There's no way Magneto could have heard the Genoshan delegate's comment about managing mutant powers as a resource. Magneto was outside of the building when he said it, and Magneto's powers do not include a superhuman sense of hearing. (00:02:05)

Phaneron

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Days of Future Past: Part 1 - S1-E11

Trivia: After Bishop travels into the past, he hears one kid telling another that they will be playing the new Punisher game "Assassin." When the Punisher was first being developed, he was originally going to be called The Assassin.

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Answer: It appears a number of factors led to its demise. It was originally intended to air for 65 episodes, but its popularity extended that. However, there were continual production quality problems, issues regarding whether the content was suitable enough for children, as well as financial considerations that finally led to it being ended.

raywest

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