Ready Player One
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Trivia: Ryu, from Street Fighter, is seen in the first race as an avatar walking among the cars. He is walking away from the camera the way he does in his iconic end game cinematics after victory. (00:10:30)

oswal13

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Trivia: Just before asking the computer to locate his friend Aech, Wade as Parzival is walking along a bridge. Beside him you can see Hello Kitty with two of her friends, Badtemaru and Keroppi walking along with him. Hello Kitty can also be seen again once Parzival enters the Halliday Journals building the first time in the film sitting at a desk studying with someone else. In addition, there is also a Hello Kitty sticker on Art3mis' bike. (00:05:00 - 00:22:50)

Quantom X

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Trivia: After Wade puts on the face sensor around his neck, he sets down his glasses on a lunch box. This is a He Man Masters of the Universe Lunch Box, complete with its cup next to it. (00:02:55)

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Trivia: After his friends get the first key and clue also, Parzival goes back to the Halliday Journals. As he is walking inside, the Arkham Knight is walking out, the main villain in the game Batman: Arkham Knight. (00:35:20)

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Continuity mistake: Surrento is meeting with I-R0k to get the orb and I-R0k holds up the Steam Punk Pirate King's head. In the close up as he holds the head up, its somewhat above him and close. When the angle changes in the next shot, suddenly he's holding it almost level with his own head and further out. (00:31:55)

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Trivia: After buying the Holy Hand Grenade in the shop, Parzival excitedly runs around that display of other items. One such item is the Chucky doll from Child's Play complete with the large kitchen knife iconic to him. This item is also used in the final battle and seen taking out several Sixers just by itself. (00:30:05)

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Trivia: While Parzival is showing off Aech's shrunken ships to Art3mis, there are some full ships in the background. One of which is Lone Star's RV from Spaceballs seen while Parzival is showing off the ships in the lunchbox. The clearest view of it is when Art3mis fixes Parzival's hair by the Iron Giant's legs. (00:17:20 - 00:20:00)

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Trivia: As Parzival is approaching Aech at the race and asks how she got there before him, there is a blue ninja walking behind Aech's monster truck. This is Sub Zero from Mortal Kombat in his latest design from Mortal Kombat X. (00:11:25)

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Trivia: On Planet DOOM, Aech kills a guy with an emoji as a head. This guy drops a weapon that Aech then picks up and it's displayed as the EM1-Rail Gun. The EM-1 Rail Gun is the weapon used by U.S. Marshal John Kruger (played by Arnold Schwarzenegger) in the movie Eraser. (00:05:45)

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Trivia: When we see Aech on Planet DOOM, the weapon they are using is the iconic MD5A Assault Rifle from the Halo game franchise. (00:05:40)

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Plot hole: During the final battle, we see all the other players charging over the hill and running into battle. We later see that these are just players standing on the streets wearing VR visors. But unlike our hero who is dangling on wires (and used a treadmill earlier on)...nobody on the streets is using any such thing. Which means when they are charging or running, they would all be crashing into walls or any obstacles that get in their way. Certainly nothing like the film.

Upvote valid corrections to help move entries into the corrections section.

Suggested correction: How much you have to move in the real world depends on how much and what kind of haptic gear you're wearing. If you have a boot suit and an omnidirectional treadmill, for example, you do all your own walking, running, and jumping, because you have the space to do it and the haptics to respond to your movements. People with minimal gear-like those we see on the streets-might have only a visor and gloves, say, and they have to do all their "running", "fighting" etc. with signals from their hands. It's like if you don't have a joystick, you have to use the arrows on the keyboard.

Aerinah

I disagree with this. At one point during the big fight you see a group of players as Spartans running along the street, with visors on. They definitely would have run into a wall or other person at some point. I'm sure they were not the only ones. I'm sure it's possible to use something for movement control besides actual physical movements but that scene shows not everybody is using it and there should be a lot of accidents with people running into things and each other. At the start of the movie you see a mom climb upon her couch to imitate climbing up a rock in the game, physically imitating the movement. The lack of showing this disability for players on the streets might not be so big as to be a plot hole, but definitely a factual error.

lionhead

Here's a clip of the Spartans https://youtu.be/D_eZxSYRhco?t=1m36s that shows they are definitely moving in exactly the same way in the Oasis as they are in real life, so even though yes it would make perfect sense for there to be different control schemes depending on the level of technology a person has, the film appears to show that it's a one-to-one translation of movement regardless of practicality or safety.

Rosco

I don't think it's an issue. Note that several times in the movie people are also shown to be playing the game while just sitting down at a table. Case in point, the guy that dies on Planet Doom and then immediately jumps up from his work desk and tries to run to the window to jump out. He was sitting down but still playing in the PVP on planet doom. Same is true for right as Wade is telling that when you die all your money and everything you work for is gone. The scene shows Sho stabbing a person's avatar on Planet Doom that then shows the person who was playing that character falling out of a chair he was sitting in. With another person sitting across from him also in a chair.

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Adding to this point, Sorento himself plays the game from a chair.

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I think in the end we can all agree its a mistake in the movie but not as big as a plot hole. Some people running, some people sitting down whilst playing, could be a matter of taste, but the Spartans running across the street with a visor on is definitely not logical.

lionhead

I would agree that it seems the mistake only applies to them in particular as shown in the film. At least on that level.

Quantom X

The players have the ability to see the real world because the glasses of most people are transparent, Art3mis even looks at Sorrento approaching in IOI, which Wade even asks why she is looking in that direction if there is nothing there, so the players would not hit the wall when running.

More mistakes in Ready Player One

Wade Watts: A creator who hates his own creation. A hidden key: a leap not taken. Retrace your steps, escape your past. And the key of Jade will be yours at last.

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Trivia: After Wade introduces his own avatar, it shows a line of people waiting by a portal. Just before Tracer shows up to the portal, you can see Sonic the Hedgehog standing towards the back of the line tapping his foot in the famous idle animation from the original game where he would tap his foot impatiently if the player left him standing still for too long. (00:04:55)

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Question: When Sorrento activated the Cataclyst, why didn't i-R0k immediately log out of the oasis by removing his VR Visor like Art3mis did in AECH's shop instead of trying to reach a portal?

Answer: I think on Battleworld it's not that simple, or anyone about to be killed can just log off before it happens. On Battleworld you need to reach a portal to log off. It's basically a PvP area. Aech's shop isn't (safe zone) and you can just simply log off directly there.

lionhead

Answer: This is something that's answered in the book, but was left out in the film. In PvP areas such as Battleworld, you can't remove your visor to log out, removing your visor just leaves your character open for attack.

MasterOfAll

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