Ready Player One

Factual error: The third key Easter egg was actually a color-changing flashing pixel in the Atari Adventure game. You had to grab the purple bridge (they looked like outward facing brackets) and go into a box in the lower left corner of the blue maze and move along the bottom left corner. In the movie, it was picked up in the invisible maze. The wall you walk through then flashes along with the pixel, and you may move through it as shown in the movie to see the author's name.

Plot hole: During the final battle, we see all the other players charging over the hill and running into battle. We later see that these are just players standing on the streets wearing VR visors. But unlike our hero who is dangling on wires (and used a treadmill earlier on)...nobody on the streets is using any such thing. Which means when they are charging or running, they would all be crashing into walls or any obstacles that get in their way. Certainly nothing like the film.

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New this month Suggested correction: How much you have to move in the real world depends on how much and what kind of haptic gear you're wearing. If you have a boot suit and an omnidirectional treadmill, for example, you do all your own walking, running, and jumping, because you have the space to do it and the haptics to respond to your movements. People with minimal gear-like those we see on the streets-might have only a visor and gloves, say, and they have to do all their "running", "fighting" etc. with signals from their hands. It's like if you don't have a joystick, you have to use the arrows on the keyboard.

Aerinah

I disagree with this. At one point during the big fight you see a group of players as Spartans running along the street, with visors on. They definitely would have run into a wall or other person at some point. I'm sure they were not the only ones. I'm sure it's possible to use something for movement control besides actual physical movements but that scene shows not everybody is using it and there should be a lot of accidents with people running into things and each other. At the start of the movie you see a mom climb upon her couch to imitate climbing up a rock in the game, physically imitating the movement. The lack of showing this disability for players on the streets might not be so big as to be a plot hole, but definitely a factual error.

lionhead

Here's a clip of the Spartans https://youtu.be/D_eZxSYRhco?t=1m36s that shows they are definitely moving in exactly the same way in the Oasis as they are in real life, so even though yes it would make perfect sense for there to be different control schemes depending on the level of technology a person has, the film appears to show that it's a one-to-one translation of movement regardless of practicality or safety.

Rosco

I don't think it's an issue. Note that several times in the movie people are also shown to be playing the game while just sitting down at a table. Case in point, the guy that dies on Planet Doom and then immediately jumps up from his work desk and tries to run to the window to jump out. He was sitting down but still playing in the PVP on planet doom. Same is true for right as Wade is telling that when you die all your money and everything you work for is gone. The scene shows Sho stabbing a person's avatar on Planet Doom that then shows the person who was playing that character falling out of a chair he was sitting in. With another person sitting across from him also in a chair.

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New this week Continuity mistake: As Wade explains what Sixers are, he introduces the audience to the film's villain, Sorrento. Sorrento is walking up to a railing over looking the Sixers getting into their virtual cars and he leans up casually against it, resting mostly on his right arm with his elbow bent as he leans to one side with his left arm outstretched a bit. But then it cuts to a close up and suddenly he's leaning forward resting on both arms with them out stretched in front of him. (00:11:20)

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New this week Trivia: The car that Parzival uses in the race is the DeLorean, complete with all it's customization and advances, from the Back to the Future movies. Steven Spielberg, the director of Ready Player One, was also the Executive Producer of the Back to the Future trilogy with his company Amblin Entertainment. Spielberg only allowed the DeLorean to appear as a reference and tribute to BTTF director Robert Zemeckis, rather than himself. Despite Spielberg's overwhelming impact on pop culture throughout the decades, direct Spielberg references were rather deliberately omitted from "Ready Player One" by Spielberg himself. Ironically, he intended to include references to "Close Encounters of the Third Kind" (Spielberg's second blockbuster after "Jaws"), but he couldn't negotiate a licensing agreement with Columbia Pictures and Warner Bros. (00:11:25)

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Trivia: An ED-209 from Robocop is seen in Aech's warehouse.

oswal13

Trivia: The race takes place in Delta city (Detroit) from Robocop. (00:10:20)

oswal13

More trivia for Ready Player One


Halliday: She wanted to go dancing, so we watched a movie.

Halliday: I created the oasis because I never felt at home in the real world. I just didn't know how to connect with people there. I was afraid for all my life, right up until the day I knew my life was ending. And that was when I realised that... as terrifying and painful as reality can be, it's also... the only place that... you can get a decent meal. Because, reality... is real.

Wade Watts: People come to the OASIS for all the things they can do, but they stay because of all the things they can be... Tall, beautiful, scary, a different sex, a different species, live action, cartoon... it's all your call. (00:04:30)

More quotes from Ready Player One


Question: When Sorrento activated the Cataclyst, why didn't i-R0k immediately log out of the oasis by removing his VR Visor like Art3mis did in AECH's shop instead of trying to reach a portal?

Answer: I think on Battleworld it's not that simple, or anyone about to be killed can just log off before it happens. On Battleworld you need to reach a portal to log off. It's basically a PvP area. Aech's shop isn't (safe zone) and you can just simply log off directly there.

lionhead

Answer: This is something that's answered in the book, but was left out in the film. In PvP areas such as Battleworld, you can't remove your visor to log out, removing your visor just leaves your character open for attack.

MasterOfAll

Question: How are you supposed to ride a motorbike at full throttle in reverse? That is what Art3mis must have done to win the first Quest and to earn her copper key. You can see her bike standing beneath the fountain while she receives the key.

Karlchen

Answer: It's a virtual reality world. Machines can do anything the programmer wants them to.

New this month Question: Why does Art3mis seem surprised that she can't finish the race past King Kong for the first Easter egg? Isn't it widespread knowledge by then that nobody can get past that point (which is why there's barely anyone trying to complete the hunt anymore)?

Rosco

New this month Answer: If it's widely known then they wouldn't do the race. They keep on trying and getting to the point with King Kong is all they know, somehow getting past him this time. Artemis, when she saw the jump, thought she could do it this time, but after Parzival saves her and tells her it can't be done she realises he is probably right and she wouldn't have made it.

lionhead

More questions and answers from Ready Player One


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