Kiss 'N Tell - S1-E4
Continuity mistake: After seeing the damsel in distress, Zelda rides her horse over and turns it around before stopping to dismount. When she is riding to the right, the inner part of her saddle is pink, with the outer blue border, and then the area just under the saddle is also blue, in about the same shape as the saddle. But as she begins turning the horse around, the blue part under the saddle suddenly disappears. (00:01:20)
Kiss 'N Tell - S1-E4
Continuity mistake: In her close up, the damsel in distress is yelling out if no handsome hero will save her. Here you see the collar of her yellow dress is green, but the cuffs of her sleeves are yellow like the rest of her dress. But after she calls the dragon a three headed freak and he comes down to complain to her about it, she holds up her arm saying she is just getting into the part, and now the cuffs of her sleeves are green like her collar. (00:01:40)
Kiss 'N Tell - S1-E4
Continuity mistake: When the three headed dragon is shown shaking his heads as he is taunting the girl, his body is mostly light green, but his legs are dark green. But a minute later when Zelda dodges a flame attack by the dragon and lands in front of it, it's legs and feet are now the light green color. (00:01:25 - 00:02:25)
Kiss 'N Tell - S1-E4
Revealing mistake: On the three headed dragon, once the middle head starts talking about how the girl looks good enough to eat, the head on the right (our perspective) suddenly passes through the neck of the middle head. In the same moment, the light green area on the left head's neck suddenly increases towards the base, making the dark green area disappear. (00:01:30)
Kiss 'N Tell - S1-E4
Continuity mistake: Zelda brings her horse to a stop and then reaches for an apple to throw at the dragon. When doing so, it cuts to a close up of her on the horse, and suddenly, a tassel appears on the horse's butt where the strap is, a blue triangle appears on the buckle of the same strap, an extra layer of blue appears under Zelda's saddle, and her belt buckle suddenly appears. (00:01:20)
Kiss 'N Tell - S1-E4
Continuity mistake: When Zelda rides her horse off camera after hearing the girl scream, she is not wearing anything on her hip, her boots are pointed at the top, and the basket of fruit she has is on the left side of the horse. But after riding to where the damsel is in distress, suddenly her pouch is on her hip, her boots are flat at the top, and the basket switches to the right side of the horse. (00:01:20)
Kiss 'N Tell - S1-E4
Continuity mistake: After Zelda sees the damsel in distress and comes riding to her rescue, suddenly two gold circles and a gold rectangle appear on her saddle. (00:01:15)
Kiss 'N Tell - S1-E4
Continuity mistake: Zelda rears up her horse and begins turning it around. As it does, her saddle suddenly vanishes from under her, only to appear again once the horse has fully turned around. (00:01:05)
Kiss 'N Tell - S1-E4
Continuity mistake: Zelda turns her horse around and you can see there is a yellow spike like ornament on the front of her saddle. Then she has her horse take off running and just before the horse goes off frame, the yellow ornament suddenly detaches from the saddle and is on the horse's neck. Also in the same shot, the brown on her saddle suddenly extends down further from her legs. (00:01:10)
Kiss 'N Tell - S1-E4
Continuity mistake: When Zelda turns her horse around, a yellow spike decoration suddenly appears on the front of her saddle. (00:01:10)
Kiss 'N Tell - S1-E4
Continuity mistake: As Zelda is riding her horse in the beginning, she complains that Link is still asleep and goes to pull an apple out of the basket on her horse. In this shot, the seat of her saddle is completely brown with the blue and pink cloth underneath it. But when she hears a scream after taking a bite of her apple, the side of her horse is shown again and now the front part of her saddle seat is now yellow. (00:00:55)
Kiss 'N Tell - S1-E4
Continuity mistake: The episode begins with the opening shot of Hyrule Castle, and also ends on a shot of Hyrule Castle. In the opening shot and then in the ending shot, the castle has changed up a bit. Most noticeably the vines on the side of the castle have vanished. The bushes around the walls of the castle have lessened. The trees around the castle have also changed. Also the number of windows above the entrance of the castle decreases, and most of the towers change in size and shape. Also an extra pointed tower appears on the right side. And finally the road leading to the castle becomes much more narrow. (00:00:45 - 00:15:05)
Kiss 'N Tell - S1-E4
Continuity mistake: Once she hears a scream in the distance, Zelda stops her horse for a moment and says maybe she can have an adventure. She then rears up the horse to turn him. When she does, the pink part of the cloth under her saddle turns blue at the front of it. (00:01:05)
Kiss 'N Tell - S1-E4
Continuity mistake: After escaping Ganon's lair, Zelda, Link and Spryte are going along in the forest, and Link is talking to Zelda about how he was cured of being a frog. While Spryte is flying next to them, her right arm is weirdly much longer than it's supposed to be, and curved. When it cuts to a close up of her, her arm is back to normal. (00:14:25)
Kiss 'N Tell - S1-E4
Revealing mistake: As Link and Zelda are walking along in the forest with Spryte, Link talks about how it was Spryte's kiss that cured him. As he says this, he looks up at Spryte while he talks, and oddly in several frames a couple times, Link's head separates from his body. Then goes back on in some weird animation glitch. (00:14:25)
Kiss 'N Tell - S1-E4
Continuity mistake: After jumping down, Link and Zelda take off to escape and run along a stone bridge towards a door. The bridge is curved towards the left. But then the same bridge is seen from Ganon's perspective, and suddenly the bridge is curved to the right. Also between shots the stones around the threshold of the door they are running to change in size, shape, and number. (00:14:10)
Kiss 'N Tell - S1-E4
Continuity mistake: Once Ganon is gone, Link blasts a hole in the wall so he and Zelda can escape. When the dust clears, Link and Zelda are standing at the hole. It then cuts to a close up, and suddenly the shape of the hole changes, Spryte suddenly appears between them, and the color of the wall changes from purple, to a yellowy green. (00:14:05)
Kiss 'N Tell - S1-E4
Other mistake: Spryte kisses Frog Link which breaks the spell and turns him back into an elf. As this happens, bright blue light shines off him and you see a shot of Ganon and Zelda, Ganon's back to Link and Zelda in front of Ganon facing towards Link. When the light starts, it shines from the left side of the screen and you see it hitting Ganon correctly, lighting up parts of his body from the left. But the light is oddly hitting Zelda from the right, which doesn't match up. (00:13:25)
Kiss 'N Tell - S1-E4
Continuity mistake: Preventing them from kissing, Ganon surprise attacks and blasts Frog Link away from Zelda. When he says, "Sorry, I like him the way he is," his right tusk keeps flashing from its white color to a brownish yellow like the rest of his skin. (00:13:05)
Kiss 'N Tell - S1-E4
Other mistake: The door that Link blasts down to get into Ganon’s bed chamber has a locking bar on the front of it. A bar like that is used to slide across when a door is two doors to keep them sealed together closed. But when Link blasts it open, it is very obvious this is just a single door with a board on the front that doesn't even stretch to the ends of the door. This makes the locking board and support bones on it completely pointless. (00:12:20)
Chosen answer: He does in fact call them Tinsuits.
MasterOfAll