Star Trek

Star Trek (1966)

324 mistakes in season 1 - chronological order

(13 votes)

The Return of the Archons - S1-E22

Continuity mistake: While Kirk is attempting to convince Marplon and Reger to take them to Landru, a distant shot shows Marplon's right hand descend from his chest to his side. Immediately thereafter, a close-up shows Marplon's hand again suddenly at his chest.

Birdzip

Space Seed - S1-E23

Continuity mistake: When the landing party beams over at the beginning, the transporting officer is wearing a blue jumpsuit, but when they go to the closeup of his hands, they have a red uniform, two braid stripes, and are the standard shot they use when Scotty does the transporting. (00:05:05)

Space Seed - S1-E23

Visible crew/equipment: When the landing party are aboard the Botany Bay talking about it being a sleeper ship, Kirk asks if it's possible they're still alive, and as the camera follows Kirk the shadow of the camera/cameraman is visible on the wall, at the right side of the screen. (00:06:25)

Super Grover

Space Seed - S1-E23

Continuity mistake: At the hearing in the final scene, there are two bits of debris of some sort (small, black and roundish) littering the floor at the bottom left of the screen. Whatever it was disappears when Scott, Spock, Kirk and McCoy get up to leave the room. (00:48:20)

Jean G

Space Seed - S1-E23

Plot hole: It is stated during the episode that Khan was, at one time, the ruler of over 1/4th the Earth's population, during a very key moment in the planet's history (The "Eugenics" Wars). Such a personage undoubtedly would be very well known to 23rd century Earth people, at a level of infamy approximating Julius Caeser or Adolf Hitler. Yet it is only 2/3rds the way through the episode, thanks to a computer search by Spock, that the crew divines his identity. Lt. McGivers at the very least should have almost instantly recognized him.

Space Seed - S1-E23

Other mistake: Spock calls for McGivers and Scotty to the transporter room. In the Transporter Room, Scotty is at the controls, then after he went to the Transporter pad, they used a stock shot of his hands working the controls.

Movie Nut

Space Seed - S1-E23

Visible crew/equipment: When Khan hides behind the wall in the engine room before Kirk enters, a crew member walks in front of the stage light and you can see the shadow of his head passing across the floor.

Space Seed - S1-E23

Continuity mistake: At the compression chamber, the pressure meter goes from thirty to ten too quickly to be accurate between shots. After showing ten, the meter jumps back to twenty.

Movie Nut

A Taste of Armageddon - S1-E24

Continuity mistake: Just after the ship is first attacked, Scotty tells McCoy, "We can't fire full phasers with our screens up." Say what? The Enterprise couldn't operate transporters with the shields up, but it fired its phasers, full or otherwise, with the screens up every time it went into battle, and always had. If they'd been forced to shut their shields down every time they fired, the Enterprise would have been history long before this. (00:23:30)

Jean G

A Taste of Armageddon - S1-E24

Continuity mistake: The landing party had been apprehended and placed in a locked room under the supervision of a single guard. Spock manages to free them and Kirk knocks out this guard, leaving him in the locked room. Later on in the episode, they return to this very room and somehow this guard is gone. He could not have woken up and walked out because it is a locked room and Kirk took his key. (00:23:45)

A Taste of Armageddon - S1-E24

Plot hole: The ambassador and his aide beam down to the planet. This would not be possible because earlier on Scotty refused to lower the screens/shields until the Captain told him to do so. It had already been established in an earlier episode titled "Arena" that transporters don't work with screens up. (00:32:40)

olohzika

Spock: Live long and prosper.

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Trivia: Gene Roddenberry created the transporter as an easier (and cheaper) way of getting Enterprise crew members onto a planet's surface, rather than landing the ship on the planet.

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What Are Little Girls Made Of? - S1-E8

Question: When the Enterprise is in orbit, it uses the Impulse engines to maintain orbit. The Impulse engines are located on the back (aft) of the primary saucer. Why were these not on or lit up? Unless they're using gravity, but there are the familiar engine sounds.

Movie Nut

Chosen answer: If they're in orbit, they're being pulled along by the planet's gravity well, therefore, impulse engines would only be used for minor corrections and would be "on standby" while in orbit, but not active. (Like keeping your car idling without revving the engine and creating plumes of exhaust).

Captain Defenestrator

Thank you for the info.

Movie Nut

Answer: Happy to help.

Captain Defenestrator

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