Star Trek

Star Trek (1966)

13 mistakes in The Gamesters of Triskelion

(12 votes)

The Gamesters of Triskelion - S2-E16

Other mistake: When Kirk agrees to fight in the arena at the end of the episode, he and the thralls are warned that touching an opponent's color will result in the loss of a weapon. Kirk does this several times during the fight, but isn't penalized in any way.

Mike Lynch

The Gamesters of Triskelion - S2-E16

Continuity mistake: The Providers' representative colors on the game platform and the thralls' collars (all three colors are on Galt's collar) are red, yellow and blue. But when Kirk appears before them, the Providers themselves are red, yellow and green, and so is the gaming symbol inside their glass bubble. (00:40:00)

Jean G

The Gamesters of Triskelion - S2-E16

Continuity mistake: During the final match, while Kirk fights the lone Andorian thrall two things to notice. Kirk's collar of obedience opens up and drops between the two opponents, then when Kirk lifts and flips the Andorian thrall the back of Kirk's black pants are split open in the wide shot. Both the collar and pants are intact in following shots. (00:45:25)

Super Grover

Spock: Live long and prosper.

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Trivia: Gene Roddenberry created the transporter as an easier (and cheaper) way of getting Enterprise crew members onto a planet's surface, rather than landing the ship on the planet.

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I, Mudd - S2-E8

Question: When Kirk and crew neutralized all the androids on the planet, what happened to the androids on the Enterprise running the ship?

Answer: After causing Norman to overload, all of the other androids shut down. The same could be said for the androids on the Enterprise.

Answer: If all the humans beamed down and only Androids were on the ship as Larry Mudd said then how did they get back aboard the Enterprise if all the robots were shut down.

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