The Gamesters of Triskelion - S2-E16
Continuity mistake: At the end, the freed thralls, including Kirk, Chekov and Uhura, remove their collars and throw them onto the game platform. But when Kirk and his crew beam away, the collars have all disappeared. (00:48:40)
The Gamesters of Triskelion - S2-E16
Continuity mistake: The Providers' representative colors on the game platform and the thralls' collars (all three colors are on Galt's collar) are red, yellow and blue. But when Kirk appears before them, the Providers themselves are red, yellow and green, and so is the gaming symbol inside their glass bubble. (00:40:00)
The Gamesters of Triskelion - S2-E16
Continuity mistake: When Kirk, Uhura, and Chekov enter the transporter room Kirk is wearing his usual boots with heels, but while they're on Triskelion during some scenes Kirk's boots change to boots with flat rubber soles.
The Gamesters of Triskelion - S2-E16
Continuity mistake: During the final match, while Kirk fights the lone Andorian thrall two things to notice. Kirk's collar of obedience opens up and drops between the two opponents, then when Kirk lifts and flips the Andorian thrall the back of Kirk's black pants are split open in the wide shot. Both the collar and pants are intact in following shots. (00:45:25)
The Gamesters of Triskelion - S2-E16
Continuity mistake: As Kirk gets up from the ground on Triskelion, his communicator is open. When he goes to use it, it's closed and he opens it.
Answer: After causing Norman to overload, all of the other androids shut down. The same could be said for the androids on the Enterprise.