Star Trek: The Next Generation

Angel One - S1-E14

Visible crew/equipment: When Riker goes to meet Beata, they sit on the bed together drinking something. As Beata puts her glass down, a hand in the lower right-hand corner reaches for it and removes it for her.

DJH747

Star Trek: The Next Generation mistake picture

When The Bough Breaks - S1-E17

Visible crew/equipment: After finishing his talk with Harry, Riker continues to walk into the Turbolift. A leg from a light stand can be seen in the lower right hand corner as Riker walks into the lift. [Not visible in the remastered Blu-ray version]. (00:00:45)

Star Trek: The Next Generation mistake picture

Where No One Has Gone Before - S1-E6

Visible crew/equipment: Near the start, just as Riker says "You have all the time you need.", the engine consultant stops and turns around. As he does so, look above his head and you can see a microphone hanging down. The camera quickly adjusts so it's not visible any more. [Not visible in the remastered Blu-ray version]. (00:06:00)

Encounter at Farpoint (1) - S1-E1

Visible crew/equipment: On the very beginning of the second shot of the episode (the shot in engineering showing Picard walking around), the camera seems to shake or wobble. It's pretty obvious that the camera must have hit a part of the set or was bumped by a crew member.

The Royale - S2-E12

Factual error: 30 seconds in Geordi says: 'surface temperature -291 degrees Celsius'. (The scale only goes down to -273.15 which is absolute zero). (00:00:30)

More mistakes in Star Trek: The Next Generation

Relics - S6-E4

Scotty: [to Holodeck Computer] The Enterprise. Show me the bridge of the Enterprise, ya chatterin' piece o'...
Computer: There have been five Federation vessels with that name. Please state by registry number.
Scotty: [slowly] N, C, C, 1, 7, 0, 1. No bloody A, B, C, or D.

Movie Nut

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

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Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

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