The Matrix

Continuity mistake: During the rooftop scene check out the tiling situation. When Neo takes two bullets, he falls to the ground. He lies mainly inside one tile, even the left gun fits in. (And it's on a vertical line) His top hand lies just on the line. Now, watch again when the agent is dead. All of the sudden he's in-between two tiles, and the gun is now on a horizontal line, but not a vertical.

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Continuity mistake: When Agent Smith is seen the first time, he is talking to the old cop outside, then begins to walk away and the other agent follows. The cop turns his head to continue to look at the other agent when he is walking away or past him, yet in the following shot the cop has his head turned, but the other agent is still in sight and is just barely walking past him.

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The-Immortal
The Matrix mistake picture

Continuity mistake: At the beginning of the film, when Neo is having the conversation with his boss about his arrival time at the office, when the camera is on Neo, his hands are behind his back, when the is on his boss (showing Neo's back), Neo's hands are in front of him. They're all instant cuts - no time for him to move.

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Continuity mistake: Near the start, when Agent Smith jumps over the building and the police officer in the front says, "It's impossible," look closely in the background when the agent lands. You can see it's a different officer than the one that said it.

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Continuity mistake: Near the middle of the film when Morpheus directs Tank to load the Jump Program note where Morpheus and Neo land on roof of building. Aerial view shows them landing some distance from the building but when the camera cuts to the first close up they are standing right next to the building.

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The-Immortal

Continuity mistake: When on the roof, Neo fires at the enemy agent, who dodges all his bullets, but the windows of the building behind him are undamaged.

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The Matrix mistake picture

Continuity mistake: After the helicopter smashes into the building and Neo saves Trinity, they look at each other and you can see smoke from the building. After that, Morpheus is talking to Neo. You can see several shots of him and Neo talking and behind them, the building and its windows are still intact.

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Continuity mistake: In the lobby scene, after the SWAT team has entered, one of the SWAT guys charges, firing his M16 at Trinity. After she kicks him while he's putting in a new clip, his right hand's empty in the close up, but is holding the M16 (which he then drops) in the wider shot.

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Visible crew/equipment: At the beginning of the Subway fight there's a shot of Morpheus, then of Neo, then in the next shot of Agent Smith the white screen is visible in the right lens of his glasses.

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Other mistake: When Neo shoots with the chopper's machine gun the window smashes from a single point in the middle, shattering two panes. Water then starts splashing up from bullet impacts right at the base of the window, but the glass doesn't smash anywhere around there - it could only work like that if Neo was shooting down at an incredibly sharp angle, which he obviously isn't.

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Continuity mistake: When Neo and Morpheus are going to see the Oracle, they approach the elevator. Neo is standing on the right and Morpheus is standing on the left. Yet when they enter the elevator, Morpheus and Neo both come from the right.

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AidanN

Continuity mistake: Near the middle of the film when we see Morpheus and Neo have entered the Matrix in a scene that begins at a city intersection with a "Walk/Don't Walk" Traffic Sign. Just as the cross the street, Morpheus is speaking to Neo, the next shot looks over Neo's shoulder back towards the intersection, it is no longer visible, as though they have traveled farther down the block than physically possible in the time allotted.

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The-Immortal

Factual error: When Agent Brown shoots at Neo on the skyscraper, the last shot scrapes Neo in the knee and on his shoulder. This would cause both shots to be vertical when standing up. However, when Neo stands up and indicates to the scrape, the shoulder scrape is horizontal - not possible given the trajectory Agent Brown is firing from.

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Visible crew/equipment: Bad idea to have mirrored sunglasses in the movie. Look into the lenses of the agents, Neo, Trinity, and any one else who has them, and you can see the camera perfectly.

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Upvote valid corrections to help move entries into the corrections section.

Suggested correction: There are barely any shots with the camera in someone's glasses. If you want to submit a visible equipment mistake, be more specific.

Continuity mistake: During the fight scene in the train station between Agent Smith and Neo, after a lot of fighting Neo is thrown back and throws up blood. He then gets up and wipes it off with the back of his hand. Straight after that, it isn't visible anymore. It's completely vanished.

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Continuity mistake: At the first chase scene between Trinity and the agent on the roof, just after the agent shoots at Trinity, she runs off, here you can see the agent coming into view by the chimney, and in the following shot he is coming into view again.

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The-Immortal

Continuity mistake: Near the end of the film we see Neo in the chopper firing the mini gun through the window at the agents. In one particular shot note the metal chair pulled out from the desk which falls over after being shot at, then a few shots later is suddenly back upright again.

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The-Immortal

Continuity mistake: In the beginning, Neo opens the FedEx envelope twice.

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BigOLB

Revealing mistake: When Neo breaks free from the goo-pod and slides down the tunnel into the sewer, he falls into the 'lake'. But if you look close you can see that when he falls he's wearing a nappy of sorts, covering his modesty.

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don_corleone

Continuity mistake: In the first scene in which Neo appears, we see him from above, sleeping in front of his computer. The keyboard he is using is a Microsoft Natural Keyboard Pro with the atypical curved key configuration. When messages begin appearing on his screen, he tries to stop them by hitting various keys, but the closeup of the keys show keys from a standard keyboard that are clearly not the keys on a Natural Keyboard Pro.

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