The Legend of Zelda
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The Ringer - S1-E1

Factual error: Link is next to a flower pot after he rolls off the dragon. The shadow effects on the items around him are all wrong. By the lighting, you can tell that the light source of the sun is behind Link and to the left of the flower pot. The flower pot's shadow is stretching to the right of the screen. But the steps, which are in the same lighting, have their shadows cast to the left, into the light. (00:09:45)

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The White Knight - S1-E3

Factual error: Zelda gives Prince Facade a compliment when he meets her father. Facade smiles and then looks over, the camera follows his view to a mirror on the wall. It then cuts to the mirror showing his reflection as he winks at himself. The problem is though, when the camera was panning from his position, it showed the mirror was against the wall a good distance from him, as well as facing almost a 90 degree angle away from him. So not only was his reflection too big for his distance, but the mirror would not have reflected his image back to him at that angle. (00:36:40)

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Kiss 'N Tell - S1-E4

Factual error: While spinning around dragging Link by the dragon's tail, the dragon blows fire at him and burns his feet, barely. But the way the dragon is spinning, there is no way the fire could have curved that way to get Link's feet. And the fire is also coming at Link's feet from above his head towards his feet, but where the dragon's head is it should be coming from below his feet. (00:04:15)

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Kiss 'N Tell - S1-E4

Factual error: After the rug falls over Ganon and covers him, Link blasts a hole in the floor under the evil wizard and he falls through with the rug still draped over him. As he falls in the next shot down a long ways, the rug stays draped over him, completely unaffected by wind. (00:13:50)

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Sing for the Unicorn - S1-E5

Factual error: After Ganon captures King Harkinian, he takes him to a circular room and says that Link and Zelda have one hour to surrender the Kingdom of Hyrule and the Triforce of Wisdom or the King will fall a very long time. After he says this, a bright light shines up from the center of the room and begins expanding, it being a hole. However, it is expanding WAY too fast to take an hour to make the King fall to his doom. At the rate of expansion, it would be to the edge of the room in probably just over a minute if not less. (00:06:55)

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Kiss 'N Tell - S1-E4

Continuity mistake: When the Witch of Walls grabs frog Link's tongue to inspect it, the first shot shows the hole in the wall from where she came out has vanished, then it's back again in the next shot. In the same two shots, her hands change from being right on top of his hand and left on bottom, to left on top and right on the bottom of Link's tongue. (00:10:25)

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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