Little Shop of Horrors

Question: Near the end of the song "I am a dentist", is Orin saying "and a success" or "and I say sit"?

Answer: He says "and a success". He's singing about his mother telling him he'd become a successful dentist.

Question: When Seymore is having the final confrontation with the plant, the plant sings, "You can keep the Thing. You can keep the It. You can keep the Creature, they don't mean shit!" I get that "the Thing" is a reference to the monster from "The Thing From Another World" and "the Creature" is a reference to Gillman from "The Creature From The Black Lagoon", but what is "the It" a reference to?

Answer: Most likely it is referring to It! The Terror from Beyond Space (1958) or possibly It Came from Outer Space (1953).

Answer: I'm assuming that "it" is simply a vague reference to non-human creatures. (It most likely wouldn't be a reference to "It" by Stephen King, as "It" came out after the song was written.)

TedStixon

Answer: He was speaking in general. It being used as a subject, direct object, or indirect object of a verb, or object of a preposition, usually in reference to a lifeless thing.

Answer: Seems like "It" is the titular creature from Stephen King's novel "It." It was a shapeshifter, but mainly took the form of Pennywise the Clown. The novel was released 3 months prior to this film's release.

Bishop73

Character mistake: Both in the movie (and stage) versions, Mushnik makes a verbal mistake. Seymour shows Mushnik his new plant (Audrey II) for the very first time, but seconds later when the plant suddenly droops, Mushnik asks Seymour, "Why is it always wilting like that?" Always? He's just seen the plant! The line should be, "Why is it wilting like that?" Some smart stage directors of the play version have wised up and changed the line.

CCARNI

More mistakes in Little Shop of Horrors

Patrick Martin: Son, kid, boy are we gonna make a fortune.

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Trivia: To make the effects of Audrey II look convincing, the animatronic was usually shot at a lower frame-rate, such as 12 frames per second, and then played back at the standard 24fps. This sped-up the shots and made the animatronic's motions look more fluid and lifelike. In order to compensate, whenever a human actor would be in-shot with Audrey II, they would have to act in "slow motion" in order for their movement to look right at 24fps. (You can kinda tell in a few shots if you look closely).

TedStixon

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