WarGames

Audio problem: When Jennifer gives David a ride home near the beginning of the movie, you hear David's dog barking. In the next shot, we see the dog is running down the front path and it barks a couple more times. Look closely at its mouth, it's not barking.

Audio problem: When Jennifer gives David a ride home near the beginning of the film, as David gets on her bike, she looks round and tells him to "Hop on" without moving her lips. (00:18:20)

Audio problem: In the scene where the plane carrying Matthew Broderick is landing in Oregon, the plane shown landing is propeller driven. The sound effect is a jet engine aircraft.

Audio problem: When Falcon types at the end of the movie, he says "hello Joshua" as he types. Only "Hello." shows up, but you can hear him type more than six characters.

Plot hole: McKittrick says the computer will not accept the launch codes unless they are at DEFCON 1. At the end of the climax the computer is trying to guess the code while they are at DEFCON 1. So why couldn't they just go back to a different DEFCON before the correct code was guessed?

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David: What kind of an asshole lives on an island and he doesn't even have a boat?
Jennifer: Maybe we can swim for it. How far do you think it is?
David: No, it's uh, 2 or 3 miles at least, maybe more.
Jennifer: Well, what do you say? Let's go for it.
David: No.
Jennifer: Come on!
David: No! I can't swim
Jennifer: You can't swim?
David: No, I can't. Okay, Wonder Woman? I can't swim.
Jennifer: Well, what kind of an asshole grows up in Seattle and doesn't even know how to swim?

Bishop73

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Trivia: Closely listen to the TV playing in the background, when Mathew Broderick comes home from school, before all his trouble starts with the Feds. The local news is on, and is saying "a fire broke out in a prophylactic recycling factory."

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Question: How could WOPR not know the difference between a game and real life?

Answer: While merely speculation, the WOPR is not alive and knows only what it's been programmed to do. It would have no concept of life or death, and as such would see no difference between the simulation and the real thing. That being said, an easy way to make it see the difference would be to program it to not waste physical resources. It would then see the use of all its actual warheads as less desirable.

Answer: This film is science fiction and hardly reflective of a real-life scenario. The WOPR is depicted as being almost semi-sentient that is flawed. The movie employs an illogical, suspension-of-disbelief plot line.

raywest

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