WarGames

Revealing mistake: In the scene where David starts the game with Joshua, it asks him what side he wants to be (1 for the U.S. and 2 for USSR). Look carefully at the closeup of the computer screen - his choice, 2, appears long before David actually presses the key.

Revealing mistake: Where the officer is pushing the buttons on the wall panel to launch the missiles, on the both occasions you see it, the panel buckles highlighting the flimsy set.

Revealing mistake: On the large screen at the end of the film, Joshua and Prof. Falken are 'writing' to each other. Falken types in "Hello Joshua"- he not only says it, but you can hear him typing it as well, however, on the screen, only the word "Hello" appears; the word "Joshua" doesn't.

Revealing mistake: When Joshua/WOPR is trying to figure out the launch code at the end of the movie it picks the "1" out of the 1704 twice.

Revealing mistake: When David begins to play against the WOPR computer, the images on the war room screens show various tactical movements by other countries. These are the same images shown the first time the war room is seen.

jbrbbt

Continuity mistake: Near the end of the movie, the panel has JPE 1704 TKS showing, but when Joshua finds the launch code, CPE 1704 TKS is blinking on the screen.

More mistakes in WarGames

Stephen Falken: The whole point was to find a way to practise nuclear war without destroying ourselves. To get the computers to learn from mistakes we couldn't afford to make. Except, I never could get Joshua to learn the most important lesson.
David Lightman: What's that?
Stephen Falken: Futility. That there's a time when you should just give up.
Jennifer: What kind of a lesson is that?
Stephen Falken: Did you ever play tic-tac-toe?
Jennifer: Yeah, of course.
Stephen Falken: But you don't anymore.
Jennifer: No.
Stephen Falken: Why?
Jennifer: Because it's a boring game. It's always a tie.
Stephen Falken: Exactly. There's no way to win. The game itself is pointless! But back at the war room, they believe you can win a nuclear war. That there can be "acceptable losses."

More quotes from WarGames
More trivia for WarGames

Question: At the beginning of the film, who were the two men in uniform and why did one pull a gun on the other?

Answer: They were erroneously alerted that an actual nuclear attack was underway, and they had been trained to respond by firing a nuclear warhead. However, one was unconvinced that the US was actually under attack, and he wanted further confirmation from his superiors. The other insisted that they follow protocol and fire the missiles. One man alone cannot launch the missiles, it takes two, and the one with the gun is attempting to force his partner to follow through on launching the weapon.

raywest

Answer: Actually it would take four men; two men in two separate LCCs (Launch Control Centers) to corroborate. In fact, there are five LCCs in a Squadron and the others can even "inhibit" an erroneous launch order coming from a single LCC.

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