Character mistake: In almost every film or TV show, if the villain actually bothered to kill the hero as soon as they met face to face instead of just talking about their plans, the villain would actually succeed in his or her plans. Instead, the villain letting the hero live becomes their real downfall.
Common movie and TV mistakes
This is a list of mistakes, things done wrong, etc. that happen so frequently onscreen we barely notice any more. 'Movie logic', stupid behaviours, and everything related.
Character mistake: The victim will wait for the antagonist to finish a speech or villain song, rather than attempt to kill them while their guard is down. It's only the hero unexpectantly bursting in that won't wait for them to be done.
Character mistake: In many space-based action sequences, all the craft involved act like space isn't 3D. Ships fly at each other head on, surround other vessels in a circle, not a sphere, attack with a pincer movement from the left and right, rather than above/below, etc. Most of the time the action is all broadly on one plane. Makes things easier to understand from an audience perspective, makes zero sense tactically speaking.
Character mistake: "Romantic" gestures which would actually get you arrested for stalking. Tracking down where someone lives and trying to sneak into their back yard with a bunch of flowers would get the cops called on you, not invited in for coffee.
Character mistake: Police officers or people with similar training never securing weapons that are on the floor or lying motionless, especially lying next to a fatally wounded character.
Character mistake: Mainly in Old West films, actors who are portraying barbers very frequently sharpen their straight-razors the wrong way, flipping the blade with its sharp edge against the strop. This would instantly dull and damage the razor's edge. No real barber would make such a clumsy mistake, but it's a common movie error.
Character mistake: Chess boards being set up wrongly, or pieces being in places that make no sense and they would never have got there in the course of a normal game.
Character mistake: People who carry a loaded pistol, or keep a loaded pistol next to them, that never have a round in the chamber, just so the character can cock it right before a shootout. Or when a round is suppose to be in the chamber and the person cocks the gun anyways and no round is ejected.
Character mistake: When kids/teenagers have something urgent or important to tell adults (especially parents), the adults say "uh-huh" but aren't really listening OR do not believe the kids even though they are telling the truth. Adults might view the alleged event as a joke ("The Chumscrubber"), too far-fetched ("Eight-Legged Freaks" and "Dog Gone"), an emotional reaction ("Good Boys"), or due to an overactive imagination, often attributed to watching scary movies ("Home Alone III" and "Diary of a Wimpy Kid").
Character mistake: Someone kills an opponent with a sword, then immediately sheathes it without even a cursory wipe. That'll ruin their scabbard and probably rust up the blade too.
Character mistake: A lawyer in an American court will object to part of a witness' testimony and when the judge sustains it, the lawyer does not move for the objectionable testimony to be stricken from the record. In real life, if a judge sustains a lawyer's objection to a testimony, the lawyer will request the testimony be stricken from the record, otherwise it will be fair game for the opposing counsel to refer back to that testimony later in the trial.
Character mistake: When someone tries to call another person's cell phone in an emergency situation and it goes to voicemail, but they just keep calling over and over (with or without leaving a message). They never try sending a text message or similar, they just repeat the same pattern despite knowing the other person isn't answering.
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