The Legend of Zelda
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The Ringer - S1-E1

Revealing mistake: In rage, Ganon kills the Moblins for their failure and then teleports to his throne. He then begins talking to himself about how if he wants something done right, he has to do it himself. As his mouth moves, part of the rim of his hat won't hold its color, continually blinking from the hat's blue color, to Ganon's skin color. (00:05:50)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Revealing mistake: During Ganon's rant at the Moblins for failing in their attack, one angle shows two of the Moblins from behind in the Evil Jar. The one on the right is moving up and down, and his ears pass right through the glass of the jar. (00:05:25)

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The White Knight - S1-E3

Revealing mistake: After Link humiliates himself and gets laughed at, he storms off and leaves the castle on his horse, Katherine. Ganon sees Link leave on Katherine through his gazing ball. The animation of the horse moving is badly done. The steps look fake and she looks like she is just sliding across the dirt for the most part. (00:39:30)

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The White Knight - S1-E3

Revealing mistake: There is one shot of the house with the wheelbarrow, while Zelda is beside it with the crossbow, that shows the side of the house. The window shutters on that side are badly drawn. They are different sizes, even on the same window, and half don't even line up with the windows right. Especially the left shutter on the right window. (00:31:55)

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The Ringer - S1-E1

Revealing mistake: Link blocks a bomb thrown at him into the air. As it is coming back down, the motion of it was lazily animated. The bomb has spikes on it, and to indicate the one pointed directly at the camera, it is shown with a very slight point towards the top of the screen so it doesn't look like just a gray dot. But the bomb is spinning, and so the point goes around with it, despite being directly at the camera and looks like a clock hand. (00:13:50)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Revealing mistake: After crashing on his skeleton-drawn throne, Ganon stands up and orders the remaining 3 skeletons to attack Link and Zelda. Watch his head as they pass by him. At two different times while they pass by, Ganon's head randomly jumps out of place and onto his shoulder for a frame or two, then back where it goes. (00:12:30)

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The White Knight - S1-E3

Revealing mistake: After Zelda is kidnapped by the Zola, Prince Facade rushes out the castle door with a giant Spider hanging on him. Watch closely as he opens the door. For several frames as the door opens, there is nobody there. But once the door is a little past half open, Prince Facade and the spider suddenly just appear in the shot almost already out the door. (00:41:00)

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The White Knight - S1-E3

Revealing mistake: After Link storms off after being laughed at, there is a shot showing his medals on the floor in front of the door. The designs at the bottom of the door are poorly drawn and misshapen. Being a nice, royal castle like this, they wouldn't have imperfect metal plating designs on their doors. This is just poor art and was likely rushed. (00:38:30)

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The White Knight - S1-E3

Revealing mistake: Trying to impress Zelda, Link walks into the room where she and her father are listening to Prince Facade's tall tales, wearing his idea of a prince outfit, complete with blue boots that have spurs on them. As he walks forward, the spurs keep passing right through the opposite foot like it's not there. (00:38:10)

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The White Knight - S1-E3

Revealing mistake: While Link is sword laser zapping the first two Tin Suits, one shot shows a house behind Link. The door on that house looks like it was rushed when it was drawn or the whole house was. There is a window that looks normal enough, but maybe slightly on the large side. But right below the window, there is a door that is way too small. It looks ridiculous and out of place, especially when compared to the window. (00:31:00)

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The White Knight - S1-E3

Revealing mistake: There is a hole left in the barn after the Octorok throws Link through it. The hole in the boards overlaps onto the support column in one spot, which makes no sense. Especially since the next shot shows the hole nowhere near the support column. (00:32:10)

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The White Knight - S1-E3

Revealing mistake: After Link begins walking to the castle, the scene changes to Ganon's lair in Death Mountain. It first shows the exterior of the volcano and you can see smoke coming from the top. The smoke is obviously a looped animation, where the same frames are repeated over and over again to show continuum. This in of itself is not a mistake, as animation loops are fairly common in cartoons, especially during this era. But the jump between the first and last frames of this smoke is so jarring it makes it painfully obvious it is looped and poorly done. (00:35:10)

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The White Knight - S1-E3

Revealing mistake: Link runs towards the wheelbarrow to launch himself at the Tin Suits. Before he does, there is a close up shot of two of the Tin Suits marching at him. The one on the left has the eye holes on his helmet poorly drawn and look misshapen compared to the Tin Suit on the right. (00:30:35)

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Cold Spells - S1-E2

Revealing mistake: As Ganon is making off with the Triforce of Wisdom, he looks back and sees Link and Zelda catching up to him on horseback. He yells "Blast! They're coming!" He then looks back forward. Watch closely, as he turns his head, the Triforce, which is neatly tucked under his arm, randomly jumps out of his hand for a couple frames, and then goes back. (00:25:30)

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Cold Spells - S1-E2

Revealing mistake: Ganon goes on a monologue rant after the bird reports to him. There is a half circle design on the front of his helmet just below the front spike. As he moves and says the word Triforce, that half circle vanishes and then comes back. It also did this before only a few seconds earlier. All in the same shot. (00:18:40)

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The Ringer - S1-E1

Continuity mistake: Zelda has an amateur magician grow a large plant for her to use as a sling shot. He is standing beside Link as it grows and then suddenly disappears between shots. There was not enough time for him to have walked or run away. (00:11:40)

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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