The Legend of Zelda

The Legend of Zelda (1989)

417 mistakes - chronological order

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As Zelda knocks on the door and Link goes to it, he has a satchel draped over his shoulder with the buckle to his back. As he turns to open the door, you see the buckle at the very end of the strap with nothing running through it. The shot changes to him opening the door and leaning in to kiss Zelda, right before he is slapped, and you see there is some of the strap now running through the buckle and hanging past it. This changes back and forth a couple more times during this scene. (00:04:05)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Zelda walks into Link's room and folds her arms, asking if he ever cleans in here. It cuts to a close up of her before Link retorts and a couple things change. Most notably the tie/ribbon of her bath robe has the ends down together almost straight, but then in the close up are spread apart. Then the flowers on her head are big and only 3 visible until it cuts to a close up and they are smaller, and more. And finally in the close up her left hand becomes visible under her right arm where it wasn't before. Also the sheet on the bed post hanging up changes slightly in how it's tied and wrinkled, as well as going from a light blue to almost white. (00:04:10)

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The Ringer - S1-E1

Continuity mistake: Once Zelda walks into Link's room after slapping him, you get a good look at the debris and destruction supposedly caused by the fight. But through their entire conversation before Zelda leaves, the broken items and debris constantly change locations and amount. (00:04:15 - 00:05:10)

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The Ringer - S1-E1

Continuity mistake: Once Zelda walks into Link's room and they start talking about the mess and the Moblin attack, during their entire conversation the two of them keep moving around to different spots in the room depending on the angle. Without themselves moving. Sometimes closer to the bed, sometimes closer to the closed window, sometimes facing the open window then the closed window, and Zelda's position to the stand the Triforce sits on is always different between shots. (00:04:15 - 00:05:10)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: When Zelda is apologizing to Link for slapping him after she learns of the Moblin attack, Link crosses his arms and looks angry. He has his belt with item pouch draped over his shoulder as he does. When he crosses his arm, his arm goes over the pouch hiding it from view and the belt completely vanishes. It then jump cuts to a close up and suddenly the belt is visible again and the pouch as well, now being across his arm. (00:04:40)

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The Ringer - S1-E1

Continuity mistake: After Zelda apologizes to Link for slapping him when she learns of the Moblin attack, one of the camera angles shows a chair in the room that has suddenly appeared. It appeared and disappeared a few times during the beginning of the fight. (00:04:50)

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The Ringer - S1-E1

Continuity mistake: As Zelda is walking out of the room after patting Link on the cheek, you see a view of him from behind and his hair is mostly behind his head. But then it cuts to a close up of his face and now the bottom of his hair is curled a bit around his neck. (00:05:10)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As Zelda is patting Link on the cheek saying she knew she could count on him, you see the door next to her but it's different, with it only having apparently one small red metal part in the middle of a brown wooden door. But in the next shot it goes back to how it was, with two large red metal pieces on the door with a small area of wood between them. (00:05:10)

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The Ringer - S1-E1

Continuity mistake: When it shows the Evil Jar that the Moblins were zapped to, the one on the left is moving up and down quite a bit, with the center one barely moving and the one on the right not moving at all. It cuts to an overhead view and still shows that the one on the left is moving up and down suspended in the Jar. But then it cuts again to a view of the them as the middle one apologizes and suddenly the one on the left is now not moving at all any more. (00:05:20)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As Ganon is teleporting around angry at the Moblins before he kills them, he stops just short of his giant evil jar and he has no shadow behind him, even though the Triforce of Power's podium casts a shadow. It cuts to a high angle and suddenly he has a long shadow behind him. (00:05:20)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Revealing mistake: During Ganon's rant at the Moblins for failing in their attack, one angle shows two of the Moblins from behind in the Evil Jar. The one on the right is moving up and down, and his ears pass right through the glass of the jar. (00:05:25)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: After the Moblins apologize to Ganon for failing, it cuts to Ganon's eye as he states that they will be sorrier before he kills them, and it shows them reflected. For the most part, the reflection is pretty close to correct, with the right and left Moblins being flipped to opposite sides and facing like a reflection. However the Moblin in the center is not a reflection, and the tale tale sign is his feet. In both shots, his left foot is hanging down lower than his right. If it were a reflection it would show his right foot hanging down further in the second shot. (00:05:25)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: While Ganon is teleporting around shouting in anger at the Moblins for failing to get the Triforce, you get a clear view of the Evil Jar in his lair. It has one face on it with some horns sticking out beside the head on each side of it with some distance between them. When Ganon strikes the Moblins inside with his lightning to kill them, the camera pans up showing the face again but now there are three faces on the jar, and the horns have gotten much thicker, coming out from right behind the head. Also the ears on the face change from being more elf like ears to resembling more like bat ears. (00:05:35)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Ganon teleports to his throne after killing the Moblins for their failure and it shows two column like structures sticking up from it. In this shot they appear shaped more like melted wax candles and droopy. When it cuts to a view from the other side after Ganon's close up, they look very different, with jagged edges like broken rocks. It also appears that his throne also becomes wider between shots with him having more room to sit. (00:05:45)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As Ganon zaps the Moblins inside the Evil Jar with lighting to destroy them, it cuts to a shot from a distance by Ganon's throne showing the Jar. In that shot, the artist seems to have forgotten to draw the podium holding the Triforce of Power under the Jar as it has vanished. (00:05:45)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Revealing mistake: In rage, Ganon kills the Moblins for their failure and then teleports to his throne. He then begins talking to himself about how if he wants something done right, he has to do it himself. As his mouth moves, part of the rim of his hat won't hold its color, continually blinking from the hat's blue color, to Ganon's skin color. (00:05:50)

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The Ringer - S1-E1

Continuity mistake: Ganon states that if he wants the Triforce of Wisdom, he's going to have to get it himself. At the end of the shot, he's looking straight ahead with his hand hovering below his face but not touching. It cuts to a further away shot and now his head is tilted down and his hand on his chin as he's thinking. (00:05:55)

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The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: The shot from behind Ganon's throne shows a view of the walls at the base of his stair case. On the left there are some brown, thick stalagmites rising from the top of the wall on the left, and parts of them are drooping over the wall hanging down. You can also see on the right side of the screen that no such wall exists on that side and it opens up into a different path. When Ganon teleports down from his throne and is standing down there, the stalagmites and their hanging parts are gone. Also there is now an identical wall on the other side that was not there before. It also appears that the stairs coming down from his throne are more of a straight line shape now instead of fanning out. And lastly, the tall curved walls out in the middle are very tall, but in the other shot they are barely half the height they were compared to the other wall. (00:06:00)

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More quotes from The Legend of Zelda

Trivia: In almost every other incarnation of the Legend of Zelda, Link is left handed using his sword in that one, (except the Wii version of Twilight Princes where everything is reversed). But in this TV show, he is right handed.

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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