The Walking Dead

The Walking Dead (2010)

161 mistakes - chronological order

(17 votes)

Claimed - S4-E11

Continuity mistake: Glenn demands that Abraham stop the truck so he and Tara can get off, the two male characters then have a scuffle. We can see Eugene in the background standing next to the truck facing right of the camera. When the camera cuts back to Eugene by himself, he's now facing the opposite direction. Also the items in the back of the truck move from left to right. If you look carefully, you can see that the entire image was flipped horizontally.

xr@y

Still - S4-E12

Continuity mistake: In the golf club Beth is wearing her new yellow t-shirt and white cardigan. Daryl hits walker blood all over her cardigan. In the next scene she takes the cardigan off and the t-shirt underneath (which was covered by the cardigan) has blood all over it. Back in the forest after this the shirt is clean again. (00:18:20 - 00:21:35)

The Grove - S4-E14

Continuity mistake: When Mica and Lizzie are running from the walkers on the railroad tracks, they easily outrun them and gain several meters' distance in a few seconds. When they are running to the house, the walkers have suddenly caught up and are directly behind them.

Twotall

The Grove - S4-E14

Other mistake: Straight after Carol and Mika find some houses and are leading Tyreese, Lizzie and (supposedly) Judith to them, Judith is missing throughout the entire scene. No one appears to be holding her or even bothered by the fact that she isn't there. Then she's back again in the next scene.

Upvote valid corrections to help move entries into the corrections section.

Suggested correction: Judith was in the baby carrier on Tyreese's back.

A - S4-E16

Continuity mistake: In the flashback to the prison, Hershel says "we've been here two months." However, when they show Judith she is shown to be the same age she was when the prison fell (around 9-10 months) If they had only been there two months, and Lori delivered within the first week of being there, the baby should not be very old.

A - S4-E16

Continuity mistake: Right at the end of this episode when there is another flashback to the prison, the baby is seen many times. Judith is asleep, then the camera angle changes and she is awake, it moves back to another angle and she is sleeping again. This is repeated several times.

Vickie Hatherley

No Sanctuary - S5-E1

Continuity mistake: At the start of the episode when Tyreese and Carol are walking down the railroad tracks towards Terminus, they encounter a herd of walkers coming out of the woods. One of the first walkers to cross the tracks is a male walker wearing a burgundy sweatshirt with a rip in the middle. When gunfire erupts at Terminus, the walkers turn their attention towards it. In the next shot when they start to head towards the sound, we see the same male walker now in the middle of the herd yet to cross the tracks, next shot after that, we again see him at the front of the pack.

xr@y

No Sanctuary - S5-E1

Character mistake: When Gareth is questioning Rick about what was in the bag he hid in the woods, Rick replies a .44. Rick is referring to his Python, which is a .38 or .357, not a .44.

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Slabtown - S5-E4

Continuity mistake: When Beth is looking for a key in Officer Dawn's office, she encounters Joan lying dead in the office from bleeding out, apparently from suicide with a pair of surgical scissors. Her left hand is covered in blood. But when Officer Gorman enters the room and Joan starts to turn into a walker, the blood on her hand has disappeared.

xr@y

Self Help - S5-E5

Factual error: In the scene at the fire truck, Abraham uses the deck gun to kill walkers. However fire truck water pumps are powered by PTO from the engine, which isn't running.

agals

Self Help - S5-E5

Continuity mistake: Maggie pulls the ladder from the rear of the firetruck, but in previous shots the only ladder on the firetruck is hung on the passenger side.

Consumed - S5-E6

Continuity mistake: When Daryl is driving the hospital van, it shows that he is going to land upside down, on the vehicle's roof, when he drives off the parking garage. In the next scene, the vehicle lands on its wheels, as if it has done a complete front flip. (00:30:00)

Collin Kocik

What Happened and What's Going On - S5-E9

Continuity mistake: Tyreese, Noah, Rick, Glenn and Michonne all go to see Noah's old base in search of his family. Tyreese gets bit, and they begin to run back to the car. Except for one tiny clip, Daryl is running alongside them, even though he was with the other half of the group. (00:33:15 - 00:33:40)

The Distance - S5-E11

Visible crew/equipment: After Aaron refuses to provide his group's location, Rick tells everyone to eat and get some rest. When Michonne follows Rick outside it cuts to the car, and just as the camera pans to the right the actor's green nylon T-marker is visible on the ground, under the car door. (00:20:40)

Super Grover

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Question: Has there been any explanation (in-show or by show creators) about the inconsistency of what attracts Walkers? They've shown that people who cover themselves in Walker guts aren't detected or attacked. When it rained, the rain washed off the guts and then the Walkers do try to attack. But if people hide under cars or don't make noises, the Walkers don't detect them. But it's also been shown that people under a pile of "dead" walkers are still attacked. So what causes a Walker to attack?

Bishop73

Answer: Walkers are attracted to noise, they can tell who's dead and who isn't dead, in S1 when Rick and Glenn cover themselves in walkers' guts they're able to get far by walking through the herd of walkers because they smell like they're dead, but as soon as the guts get washed off by the rain the walkers immediately attack them, if you draw attention to yourself they will attack you which we've seen that many times throughout the series that it's not always successful. Whether you're covered in guts hiding under dead corpses or under a car.

Answer: Walkers use sight and sound to find their prey, with sound being their first choice. When the characters cover themselves in guts, they aren't attacking because they can't "see" them and they're not making any noise. The same goes for when they're hiding under cars - walkers can't hear or see them. They'll go for anything that makes a noise, regardless of what it is. It's also very likely that walkers don't have the ability to smell, since they can't find people hiding under cars. Nor can they smell the Whispers who walk amongst them.

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