The Walking Dead

The Walking Dead (2010)

32 mistakes in season 1 - chronological order

(17 votes)

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Days Gone Bye - S1-E1

Other mistake: In the opening scene when the cop stops at the side of the road & walks between the truck & car you can see there is no engine or transmission on the truck lying on its side. (00:00:20)

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Suggested correction: It has been like that for some time. In a position like this, looters or scavengers could have easily removed the components.

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Days Gone Bye - S1-E1

Factual error: Ten minutes into the episode, where they're setting up their police-blockade, a cop makes a remark about being in some TV-show when Rick Grimes replies with: "Make sure you've got a round in the chamber and your safety off". Next we see the first cop checking his gun (a Glock) for a round in the chamber and we see him flicking his thumb across the gun's slide catch: not a safety-lever. Glocks don't have an external safety, so the cop cannot flick a safety-lever like in the episode. (00:10:10)

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Guts - S1-E2

Continuity mistake: Shane and Lori start to kiss in the woods, and as they are together his hand is near her head. As she starts to sit up, there is a cut and suddenly his hand goes to on the top of her head with hair under between his fingers. (00:03:00)

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Guts - S1-E2

Factual error: The grenade Rick finds in the tank has an unpainted body and a blue safety lever. It's a dummy training grenade. (00:06:20)

Grumpy Scot

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Guts - S1-E2

Continuity mistake: Merle is handcuffed to a pipe and tries to seduce Andrea, saying they are going to die anyways. When she says, she'd rather die, his hands are apart closer to his sides, then when it cuts to a close up of him, suddenly he's got his hands together with one finger pointed at the other hand. (00:16:33)

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Guts - S1-E2

Continuity mistake: On the roof all the survivors are discussing their escape plan while T-Dog is lying down injured by Merle. In the next scene people are wearing rain coats and covering their bodies with the walker's remains as Rick proposed. T-Dog has taken off his cap and looks fine. Rick gives him the handcuff keys to free Merle. In the scene after, while Rick and Glenn went out the streets, the others go back on the roof to watch them from above. Nobody is wearing a raincoat and also T-Dog is in the same condition as before, lying down with his cap on. (00:24:00 - 00:31:15)

Guts - S1-E2

Continuity mistake: We see Rick and Glenn out in the street when it starts raining. A few moments later, we see Rick driving the van away and the street is dry. (00:36:50)

Ssiscool

Guts - S1-E2

Revealing mistake: Near the end of the show, while Rick is still in Atlanta (he is on a secondary paced road), you can see vehicular traffic moving on a bridge in the background.

Medieval1Knight

Guts - S1-E2

Continuity mistake: After they steal the car with the alarm blaring, there is a shot of the white van turning left down a road. It has just rained but the road is bone dry. A shot later there is water on the road.

manthabeat

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Question: Has there been any explanation (in-show or by show creators) about the inconsistency of what attracts Walkers? They've shown that people who cover themselves in Walker guts aren't detected or attacked. When it rained, the rain washed off the guts and then the Walkers do try to attack. But if people hide under cars or don't make noises, the Walkers don't detect them. But it's also been shown that people under a pile of "dead" walkers are still attacked. So what causes a Walker to attack?

Bishop73

Answer: Walkers are attracted to noise, they can tell who's dead and who isn't dead, in S1 when Rick and Glenn cover themselves in walkers' guts they're able to get far by walking through the herd of walkers because they smell like they're dead, but as soon as the guts get washed off by the rain the walkers immediately attack them, if you draw attention to yourself they will attack you which we've seen that many times throughout the series that it's not always successful. Whether you're covered in guts hiding under dead corpses or under a car.

Answer: Walkers use sight and sound to find their prey, with sound being their first choice. When the characters cover themselves in guts, they aren't attacking because they can't "see" them and they're not making any noise. The same goes for when they're hiding under cars - walkers can't hear or see them. They'll go for anything that makes a noise, regardless of what it is. It's also very likely that walkers don't have the ability to smell, since they can't find people hiding under cars. Nor can they smell the Whispers who walk amongst them.

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