Teenage Mutant Ninja Turtles III

Continuity mistake: When Michelangelo's horse is about to stop galloping, the wide shot shows his right hand lowered and his body bent downwards, but in the close-up his hand is raised. This swaps back and forth. Seemingly, the wide shots were of a puppet of some sort used for security reasons.

Sacha

Continuity mistake: When the soldiers smash April's Walkman, pieces get scattered all over the place. In the close-up they're very close together.

Sacha

Continuity mistake: At Norinaga castle, Kenshin walks towards the Lord and kneels down. The number of people around them change between shots. Also, the horse on the far right that started walking away is suddenly next to the soldier.

Sacha

Continuity mistake: When the turtles go sliding down the ramp down into the sewer, watch the inside of the ramp before Raph comes out and you can tell where they stooped recording and restarted it. The shadows seem to change places. This also happens right before Leo comes out too. (00:34:00)

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Donatello: I think I swallowed a frog. I hope it wasn't an ancestor.

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Question: When Michelangelo is in the village and wakes up in the shed for the first time, there are some kids that run in front of the camera. As they move we hear a very distinct sound effect of them giggling. Like the Wilhelm, this giggle sound effect is played in tons of movies and even commercials. Any idea what it is called?

Answer: I don't belive it has a set name, other than giggle or laughter it is just a generic sound. Much like the Wilhelm, which I think fans named after hearing it in a lot of movies.

NoWhereMan

Ben Burtt, a sound designer who used the scream, is the one credited for naming it the Wilhelm scream. It's named after the character Private Wilhelm in the film "The Charge at Feather River" when the scream is dubbed in after he's shot.

Bishop73

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