Free Guy

Other mistake: In the frame you can see the girl is playing on a newer Macbook, she is using a wired headset but the headset is not plugged into the laptop, you can also see she is using a wired gaming mouse, and the USB cable is just sitting there not connected to anything. The Macbook is USB-C only and the mouse is USB-A.

Other mistake: In the bank scene where Guy takes away the player's gun, the NPC who can't put his arms down is in the background with his hands on the counter.

Factual error: The plot's main conceit hinges upon coders, the art department, and the user-end network team constantly working live at the same time in the same room, as well as developers actively writing code, rebooting servers, and chasing players in-game to get rid of problematic players. No real game company could operate this way. Game content patches wouldn't change the network experience, and in-game aesthetic changes like the ones they make in seconds would require weeks if not months of development.

More mistakes in Free Guy

Guy: He's just resting.
Buddy: In pieces! That man is dead.
Guy: He's so sleepy.

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Question: Why does the tank point at Guy when he asks for a cappuccino? The cop says, "someone's getting shot" as if the game will kill him if he doesn't follow his code, but we know that's not the case. (00:09:12)

Answer: The cops are there to enforce the rules of the game and Guy's not following them. In GTA-type games like Free City, when you get Wanted, every cop in the game knows right where you are. This is playing on that.

Captain Defenestrator

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