Other mistake: During Sion's introduction, the word "privileges" is misspelled.
Continuity mistake: Prologue: The lipstick Padme drops in the opening clip vanishes as the level starts.
Continuity mistake: In the opening cutscene for Temple of the Grail, Indy, Henry Sr and Sallah are standing outside the Grail Temple. Indy is walking off-screen whilst Henry Sr and Sallah talk briefly, but when the level starts, Marcus Brody has suddenly appeared with the group out of absolutely nowhere. He was never shown with the other three at any point before this in the cutscene nor was he ever shown with them at any point in the previous level.
Other mistake: The title crawl of the original NES game contains several mistakes, notably the antagonist spelled "gannon" with 2 Ns combined with awkward phrasing ("one of the triforce with power" instead of "the triforce of power"). This mistake has been corrected with a better, more fluid translation in later remakes, starting with the Collector's Edition for GameCube.
Other mistake: The description for the forest snow house reads, "An chillin' house for two Kefkimos." Since the article a precedes an indefinite word beginning with a constant sound with the article an preceding one with a vowel sound, it should read, "A chillin' house for two Kefkimos."
Bug: When viewing the starting point's properties, it is possible to lock it to the driving line. If it is locked and physics is turned on, leaving the shack that normally provides the boundaries in the editor is possible. This is likely the reason for why it is not able to be locked to the driving line in the game's sequels.
Revealing mistake: The Apocalypse/Mayhem: During the cut scene before your first battle with Straga, various Angels and Demons are fighting. It shows one Minion Demon holding an Angel Soldier, and in the over head shot he's holding the Angel's torso up off the ground. When it cuts to a side angle just before the Demon rips out the Angel's throat, suddenly the Angel is not only on the ground, but almost completely inside the ground with just part of his face and torso sticking out in a bad animation moment.
Bug: Woodman Stage: After defeating the second Friender enemy (the large fire breathing blue cats), if you hang to the right of the screen when jumping down to the next area and are still hanging in the air when the screen scrolls over, MegaMan will phase right through he wall instead of going under it, just before reaching the third Friender.
Other mistake: In the multiplayer lobbies when selecting characters, some characters are big enough their limbs or weapons will overlap with the person next to them and clip into their bodies.
Other mistake: In the Master System version, the ending screen misspells the name of the villain Gozer in "Gorza", and calls New York a "MeTOROpolis." Also, the Ghostbusters are rewarded with 5000 $ for saving the whole 'metoropolis'; they did receive that sum in the movie yes, but for capturing Slimer at the Sedgewick Hotel.
Other mistake: In the newspaper intermission between days, one headline about the supplies distribution problem is entered twice, one time plural, another time singular.
Other mistake: Every time you retrieve a part of Dracula, the message on screen misspells the word "Possess", giving you messages such as "you now prossess Dracula's rib."
Character mistake: One of the cutscenes of the game happens between the 5th and 6th round, Hwa Jai and Raiden. Geese, the main villain, botches the name of his henchman saying "Riden." (Fixed in the SNES and Genesis version, still in the various versions on Playstation).
Other mistake: In Chapter 3, the kids find the computer with Alter Ego. The text says the computer screen glows "a pale green", but the artwork shows a unequivocally blue hue.
Character mistake: In the Arcade version, Klaw and the Living Laser ask your hero of choice with a bit of annoyance not to be 'disturbed', and the hero's reply is; "WHY SHOULD IT GOES WELL?"
Revealing mistake: The character Sheriff Hardin is wearing a Sheriff's star badge on his chest. His coat has a flap on the opening that overlaps it a little causing the badge to clip through his jacket half-way.
Other mistake: In Marco's ending, the word "Valuable" is misspelled into "Valuavle".
Continuity mistake: In the ending cutscene of the G5-Building level, you will see you have come out of a plain wall, which you blew down before completing this level.
Other mistake: During character creation, Cube explains the meaning of the various jobs; the second choice available in the menu is Business-man (sic), but Cube in the tutorial refers to it as "Executive."