Bug: The Apocalypses/Mayhem: After defeating the first group of Angels, a Gatekeeper will rise from the ground and start stomping down the street. As you follow, a short cut scene happens where War loses his power at the sound of a horn blowing. Sometimes at that point, as the Gatekeeper passes some rubble a human will be stuck up in the air. Hovering and running around in circles just up in the sky.
Bug: If the player returns to an area with flying boulders, they can go under them without being crushed, allowing them to clip through them.
Bug: Whenever using any of the Babylon Rogues, the characters with the anti gravity boards, sometimes a bug occurs if you use a speed boost item while getting hit by another item or obstacle. The animation for the player spinning out on their hover board will start, and then continue in an endless loop despite you still going straight and fine until you activate another speed boost.
Bug: After finishing the game numerous times, the game might start to show glitches like enemies walking in thin air or wandering off the map.
Bug: In the Terminus hotel level, when Agent 47 as the player kills the lady with hair rollers and painted face in the private area, the lady is moving while killed but as you leave and then come back near her, she's not moving but starts moving when you shoot her or drag her.
Bug: When doing an auction with only one other player, if the player who did not host the auction wins and declares bankruptcy, the auction host's menu will still be displayed despite the fact that the game should conclude as only one player is remaining. If that player then declares bankruptcy, the game crashes.
Bug: In the DS version, whenever somebody walks away from you, like Kane, if you run after them as they are walking away you'll see them vanish into thin air.
Bug: In Mirage Road, press the down arrow just as you are passing the finishing star on the raft at the end. Part of the screen at the bottom will be cut off, leaving a black space.
Bug: If the player looks at their next task or opens their blueprint menu as they view their upgrades, they freeze.
Bug: In chapter 4: In one of the two elevators, if you stand in a corner and aim while going up, you'll fall through the floor and won't die.
Bug: Legacy of Terror: At the point of the level where the massive slug appears, the slug will begin shooting massive bombs out of itself. The purple ones that land on the ground are required to be attached to the wall using the force in order to reach the higher ground. The higher ground can only be reached once all three bombs are attached to the wall. Even if the character being played can jump high enough to go over the top of the higher ground, with one or two bombs already attached, the character won't be able to access the higher ground.