Star Trek: The Next Generation

Haven - S1-E11

Audio problem: When Riker leaves Deanna and Wyatt at the holodeck you hear the door. You don't hear it a minute ago, when Wyatt enters the holodeck - he just appears. (00:27:30 - 00:28:15)

Conspiracy - S1-E25

Continuity mistake: In the beginning of this episode, Riker orders Geordi (who was navigator at the time) to increase to Warp 6. In response, Geordi replies, "Aye sir, full impulse."

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Deja Q - S3-E13

Picard: Return that moon to its orbit.
Q: I have no powers! Q, the ordinary!
Picard: Q, the liar! Q, the misanthrope!
Q: Q, the miserable! Q, the desperate! What must I do to convince you people?
Worf: Die.

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Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

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Show generally

Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

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