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20th Jul 2015

Killing Floor

Audio problem: The various versions of the Scrake, including the Halloween and Circus Scrakes have chainsaws on their right arms. However, the Christmas Scrake has just a giant ice knife for a right arm. Yet you can still hear the sounds of a chainsaw when he is near despite not having one.

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15th Oct 2014

Sniper Elite V2

Audio problem: Kaiser-Friedrich Museum: In the building where you find the Mosin Nagant Sniper Rifle, you pass by a door way that is blocked by a truck as you go up stairs. The truck is running, and even while idling, it is a very loud old WWII era engine. You go upstairs and into the next room, after fighting the three guys up there, you grab the Mosin. When you do, a cut scene starts as Karl talks about the weapon he just found, and then goes back to where you control him. Return down stairs and now the truck is gone, the door way able to be walked through. However, at no point did you ever hear the truck leave. Grabbing the weapon is what triggers the cut scene and that is when the truck leaves, yet despite being by a window right above the truck, not once is it ever heard.

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Audio problem: When the lion walks on stage, the audience becomes completely quiet and all that can be heard is the sound of the lion's voice. Behind him is only a curtain that hides the orchestra from view. Once he finishes speaking, he turns around and the curtain opens, and suddenly you can hear the orchestra doing sound checks on their instruments and it is loud, the lion tapping his podium to quieten them so they know the concert is about to start. This means merely a curtain was keeping their sound check from being heard at all until it was open? (00:02:25)

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27th Sep 2014

NetForce (1999)

Audio problem: When Alex is appointed head of Netforce, he looks down for a moment and says, "I don't know what to say." And then looks back up. His mouth is in clear view the full shot, yet never moves once during this line and is completely shut. The audio was just dubbed over the footage in post. (00:23:25)

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Audio problem: As Lulu drops from the moon beam onto some books, the school house says "Or would you rather be a mule?" It pauses for a moment, and then you hear the school house begin singing about a mule as the camera cuts to a close up of the mule drawing in a book. But a split second before the cut, the school house begins his singing, and gets a couple words in before the camera cut. However you can see the school house’s mouth is not moving at this point. (00:04:05)

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Audio problem: During the dream sequence in the song, Lulu begins swinging from three different stars depicting 3 different faces of celebrities at the time in black and white that have their lips moving with the song as they sing. However their lips are off sync with the lyrics by a little bit and are moving slower. (00:04:25)

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Kiss 'N Tell - S1-E4

Audio problem: When Link blasts open the door with his sword, you hear him shoot 3 times. Yet 4 sword lasers come through the door, and they don’t match up with the timing of the sounds of the blasts. (00:12:20)

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27th Aug 2014

The Nutcracker (1995)

Audio problem: When Marie is hearing the sword fight in the hall, any shots showing her bedroom door show flashes under it corresponding to the sounds of the swords hitting. They are timed perfectly the first time and for the first part of the second time. When Marie gets up to go look, you hear a pause in the sword fight as you hear the Mouse King and Nutcracker struggling for a moment, but no sword clanks. Yet the flashing under the door continues.

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26th Aug 2014

The Nutcracker (1995)

Audio problem: The Nutcracker pulls on a string in Marie’s wardrobe and a letter lowers from a sleeve of one of her dresses. Nutcracker grabs it and turns back saying “Hurry! Everyone will be waiting.” The dialog is not at all in sync with his mouth at this part. You hear him speak, and he almost finishes the line before his moves begin to move. Then once the audio stops, you see his mouth continue to move like he still speaks for a bit.

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26th Aug 2014

The Nutcracker (1995)

Audio problem: After the Nutcracker kills the Seven Headed Mouse King and knocks on the bedroom door, Marie goes to open it. But you hear the sounds of the door creak opening a half second before her hand even touches the handle.

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24th Aug 2014

The Nutcracker (1995)

Audio problem: After Marie gets done explaining to Fritz why she needs a sword from one of his toy soldiers, he responds "So the Nutcracker will kill the Seven Headed Mouse King?" Then Marie leans forward and says "Right... What so you say?" But it is Fritz's lips that move when she says "right".

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23rd Aug 2014

The Nutcracker (1995)

Audio problem: After Marie's mom bring her food, she walks out the door and closes it behind her. Before her arm leaves the shot through the door, you can hear the sound of the door finish shutting, as if she shut her arm in the door, but she keeps moving and then her arm slips through.

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23rd Aug 2014

The Nutcracker (1995)

Audio problem: When Drosselmeier and his fellow adviser, the astrology scholar, run into Drosselmeier's cousin and are presented with the Crackatook nut, the scholar snatches it and then exclaims, "it is a Crackatook nut!" After he finishes saying that, his mouth continues to move for an extra syllable that looks like he says nut twice.

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Audio problem: After killing a skeleton, its bones will fall to the ground and rattle around making loud noise. However the radgoll and physics for this was never finished correctly, and thus even after the bones stop moving, they continue to make the loud rattle noises until they vanish, which takes a while. And the bones tend not to stop moving either. This glitch is also present in NZA2.

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Audio problem: John goes back to the school and sees a girl walking out the front door. He yells "WHERE'S TAYLOR!?" at her, but his mouth does not open. (00:58:00)

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Never Ape and Ape Man - S1-E7

Audio problem: Shaggy and Scooby are walking around trying to find the Ape Man to lure him into the trap. There is a sound and Shaggy says "What's that noise?" It cuts to Scooby who is following him who says "RI ron't row." But his mouth does not move at all when he says this. (00:14:15)

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Audio problem: Lois and Jimmy are snooping around in LexCorp and find a locked door. Jimmy goes to a panel and says "Great... Retinal scanner. Now what?" when he says "now what", the camera switches to an over the shoulder view, and his jaw is not moving when he says it. (00:56:40)

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Kiss 'N Tell - S1-E4

Audio problem: After Zelda hears the scream of distress, she looks over and says "And maybe an adventure. Link will be sorry he missed out." Between sentences, it cuts from a close up to a wider shot showing her on the horse. Her mouth has extra movement before she says the word Link, like she's saying another word but with no sound to it. (00:01:05)

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