Continuity mistake: When the Jun hoard attack the Emirite village, Dar gets knocked unconscious and his dog starts to drag him away. After Maax arrives, the dog is shown dragging Dar away a second time. Two mistakes are apparent. The dog is pulling on the cloth of his left shoulder in this shot. First, when the dog is pulling, the dog stops to get a better grip on the clothing. When the dog lets go of the clothing, Dar keeps sliding even though the dog isn't pulling. Second, when they show the close-up of Dar, the dog is pulling on his right side, not the left. Then again on his left side and again on his right side. It switches a couple of times.
Continuity mistake: In the scene after the Jun horde is defeated, Seth removes the arrow from Tal's right shoulder. The next scene shows Dar sitting outside the house and Seth comes out to talk to Dar. Dar asks Seth, 'How is he?' And Seth answers, 'He won't have the use of his left hand for a while.' He should have said the right shoulder because that's where he got shot with the arrow.
Factual error: Pretty much everything that the ferrets do, Kodo and Podo, ferrets would NEVER do. Ferrets don't sound like that. Ferrets can't jump that high and that far (when the one attacked minister Zed).
Deliberate mistake: Throughout most of the film the male characters wear leather underwear beneath their sheaths, for censorship purposes. When in actuality there would be no such thing. As the sheath was merely a coverup for the male privates in primitive cultures.
Revealing mistake: Near the end when Maax holds the dagger over Zed's middle, he tells him to prepare to join his dead son and then slashes him, subjectively in the abdomen. When the camera pulls back there is no blood anywhere on Zed's cloak as Maax goes after Dar. Who slays him, and Maax slumps near Zed's body. But there is no Zed is dead from a mere slash across the cloak.
Revealing mistake: As Dar is taking a drink from the brook, the camera pans up to reveal a hand draped over a high branch wearing the eye ring. Which opens to spy on Dar. However, its position is looking straight ahead instead of downward, so there is no way it can be projecting Dar's movements to Maax and the witches.
Revealing mistake: When Dar proceeds to walk through the dungeon grates, dozens of spiked arms suddenly poke out and flail dangerously close to shredding his legs. Yet in the far shots they are more than a foot distance from the center of the walkway, to do any real damage to anyone walking through.