WarGames

WarGames (1983)

47 mistakes

(5 votes)

Other mistake: When David was having his computer dial all the numbers in Sunnyvale, he pulled up the list of numbers already dialled, and there are numbers with the prefix '936', but before he pulled up the list, when the computer was dialling the numbers, the 936 prefix was on the far right hand side. No numbers with the 936 prefix were dialled yet, so they could not have been on the list.

WarGames mistake picture

Factual error: As the computer repeatedly tries different bombing strategies, all resulting in "WINNER : NONE", one of the strategies it lists misspells "Israel" as "Isreal" and "Palestinian" as "Palistinian."

Ean Radcliffe

Continuity mistake: The 1 minute 30 second countdown takes almost 2 minutes and 30 seconds, despite it being a continuous shot. And the last 10 seconds takes at least 13 seconds, despite each number being counted down out loud.

Bishop73

Continuity mistake: When Matthew Broderick is first at his computer the screen is large and has an external modem on top. Later there is a close up shot of the keyboard and the monitor. At this point the monitor is completely different and much smaller. Then shortly afterwards you can see the larger monitor again with the modem on top (behind Ally Sheedy) while it war dials numbers. Shortly after that, the monitor changes again. You can also see the changes with the color and the "side handles" used for carrying. I counted three different monitors being used.

Factual error: In the first scene with the computer (when Ally Sheedy visits) Matthew Broderick puts the handset on to the modem coupler with the cord toward him, then pushes the button on the modem which is facing him. A shortly while later he is at the computer and he puts the handset backwards with the cord away from him and pushes the button which is still facing towards him. The modem would not have worked properly, since it needs to send and receive through the respective ear and mouth pieces.

Continuity mistake: When NORAD is waiting for the bombs to initially hit the bases, the animation of the inbound nukes is replayed multiple times showing the same approach towards Loring AFB.

jerimiah

Revealing mistake: When David begins to play against the WOPR computer, the images on the war room screens show various tactical movements by other countries. These are the same images shown the first time the war room is seen.

jbrbbt

David Lightman: [On the computer] Hello, are you still playing the game?
Joshua: Of course. I should reach Defcon 1 and release my missiles in 28 hours. Would you like to see some projected kill ratios?
David Lightman: Sixty-nine percent of the housing destroyed. Seventy-two million people dead. [Types into computer] Is this a game or is it real?
Joshua: What's the difference?

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Trivia: Broderick changes school information from his home computer just as he does in Ferris Bueller's Day Off. Both mothers were also real estate agents.

William Bergquist
More trivia for WarGames

Question: How could WOPR not know the difference between a game and real life?

Answer: While merely speculation, the WOPR is not alive and knows only what it's been programmed to do. It would have no concept of life or death, and as such would see no difference between the simulation and the real thing. That being said, an easy way to make it see the difference would be to program it to not waste physical resources. It would then see the use of all its actual warheads as less desirable.

Jason Hoffman

Answer: This film is science fiction and hardly reflective of a real-life scenario. The WOPR is depicted as being almost semi-sentient that is flawed. The movie employs an illogical, suspension-of-disbelief plot line.

raywest Premium member
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