Best game mistakes of all time

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Bug: Any time you pass through a portal keep holding the movement button in the same direction, sometimes when you are finished going through Spyro will move around but there will be no animation of him doing so. He just glides along on the ground.

More Spyro the Dragon: Enter the Dragonfly mistakes

Continuity mistake: At the end of this game, Trogdor announces that he's invincible, and demonstrates that he is at least immune to swords; but in the actual game "Trogdor" he is easily killed with a sword.

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More Peasant's Quest mistakes

Other mistake: In the first case, when Phoenix is in the lobby, Maya hands him a document. The specifics say that it was received from "Maya Fay." However, at this point in the game, Phoenix doesn't recognize her (because he has amnesia), so there is no way he'd know it was from "Maya Fay."

More Phoenix Wright: Justice For All mistakes

Plot hole: When Umbride is about to use the Cruciatus curse to interrogate Harry towards the end of the story missions, Herminone says "Tell her. It's not worth another student dying." No students had died (not since Cedric Diggory anyway), were threatened with death or were in any kind of fatal situation yet. What is she on about?

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Suggested correction: Exactly what she means. Cedric Diggory is dead so it's nothing worth Harry to die over.

More Harry Potter and the Order of the Phoenix mistakes

Plot hole: The companion character Princess Serephine can charm good characters, on the grounds that they would not strike a lady; however, if the player character is female, the same enemies have no trouble striking her!

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More Puzzle Quest mistakes

Continuity mistake: At the end of episode five, Luke has had his hand cut off by Darth Vader. When he falls into the Millennium Falcon, if you look very closely, he still has both of his hands. In the next scene, his hand is gone again.

More Lego Star Wars II: The Original Trilogy mistakes

Bug: There is a glitch where you can walk in the gray/green space that the place was created in any playground. You need a friend. You click on their name, then click "Whisper" and say "Can you teleport to me?" When you see the whisper that "(insert toon name here) is coming to visit you", wait a little, then go through the door. They will teleport near you, and outside of the door (and in the Grayspace). Then, if it worked, you can teleport to them and be in it too. This helps you get to the pillow glitch, which is accomplished by running around Donald's Dreamland in the Gray, and getting to the pillow. Then just jump.

More Toontown mistakes

Continuity mistake: When you use the Predator's vocal mimicry ability the Predator says lines from cutscenes you haven't seen yet as well as lines from scenes in which the Predator wasn't present to record them.

More Predator: Concrete Jungle mistakes

Other mistake: If you use an entrance that shows a wrestler's teeth on The Rock you will see that he has no teeth.

More WWE Smackdown vs. Raw 2007 mistakes

Continuity mistake: In the European version of the game, after beating the Normal Campaign, you can go to the Battle Maps shop and purchase Black Hole CO Zak, however when Hachi asks you to confirm the purchase, he is called Koal, not Zak. This is the US name, which they forgot to change.

More Advance Wars: Dual Strike mistakes

Plot hole: When Tails is flying towards Prison Island for the first time, he spots Amy on the island surrounded by enemies after mistaking Shadow for Sonic. There is no explanation given for how Amy arrives on such a guarded and fortified island. When Sonic asks her later, she says that she hitched a ride with Tails in his plane, but she couldn't have, as Tails spotted her on the island as he was flying in.

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Suggested correction: Amy was talking about how she made it inside the prison, not how she made it to the island. There being no explanation of how she made it to the island isn't really a plot hole either way. It's just something that is never explained.

More Sonic Adventure 2 mistakes

Continuity mistake: In the scene where the Prince (wraith) jumps across the gap in the clock tower he gets knocked out by a Brute, but when the real Prince jumps the same gap, the Brute smashes through a wall even though he was already out of the wall when the wraith was knocked out.

More Prince of Persia: Warrior Within mistakes

Other mistake: At one point on talk radio show Chatterbox, Maria (Salvatore's girlfriend) calls up to ask Lazlow for romantic advice. In her call, she describes the events that occur in the game involving Salvatore betraying the game's protagonist and how Maria is falling for him. This conversation can be heard on the radio before the events have actually happened in the storyline.

More Grand Theft Auto III mistakes

Other mistake: In Goro's bio, the term "ancestor" was used to describe the relationship between Liu Kang and the Great Kung Lao, who was born centuries before Liu Kang, despite the term that should have been used being "descendant." That was probably a translation/spelling mistake.

More Mortal Kombat 4 mistakes

Bug: Sometimes when picking up a fare and the car is not lined up, they will walk through the car and get in.

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More Crazy Taxi mistakes

Bug: In multiplayer Battle mode, you can keep shooting Green Shells over and over again which will forever bounce around the track if they don't hit a player, another shell or item, or environmental hazard. If you have enough Green Shells bouncing around, the game begins to not be able to handle all the activity and the smoke behind the shells will disappear.

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More Mario Kart 64 mistakes

Bug: Scream Fortress 2014 - Carnival of Carnage: once the tickets are successfully taken to the top of the Strong Man game, Marasmus will send all players into a team decided bumperkart death match. But also on this map Marasmus will periodically cast one of three spells over all players, one of which is underwater mode. Well it's actually under Jarate, but it's technically still called underwater mode. The system for Marasmus' spells runs independently of the bumperkart system and they sometimes overlap. But the spells are not supposed to affect the bumperkarts. However, if Marasmus happens to be casting a random spell, and that random spell is underwater mode, and is cast at the exact moment everybody is sent to the bumperkart track, a glitch happens where the bumperkart track is underwater mode as well. This causes zero gravity which makes dying almost impossible, and if the bumperkart game happens to be Falling Platforms, then the match will carry on indefinitely until a full team either leaves the server or swims down to the teeth for suicide. It also makes Duck Collection and Bumpercar Soccer extremely difficult to play. In bumperkart games, any Marasmus spells that happen to be cast as the bumperkart match starts (Big Heads, Melee Only, or Underwater) will linger in bumperkart mode without a time limit. Big head does not really effect the bumperkart games, and melee only has no effect at all, but underwater is a total game breaking game changer.

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More Team Fortress 2 mistakes

Plot hole: Nick Fury is talking with The Silver Surfer after Magneto has been defeated. Nick asks for ideas on how they can save the Earth, and the Silver Surfer states that they need his board. Nick asks what Doctor Doom wants with it, Silver Surfer says something about Loki and the power cosmic. With almost no chance of saving Earth, Nick decides to put in an outside call and has Agent Hill call Mr. Fantastic and the Invisible Woman. The scene switches over to the Baxter Building where Magneto crashes through the roof and Agent Hill then calls them and says to them "This is Agent Hill from S.H.I.E.L.D. Director Fury is in urgent need of your assistance. Agent Coulson is on his way to pick up Magneto." There is no way Agent Hill, Agent Coulson, or even anyone who works at S.H.I.E.L.D. could have possibly known Magneto was going to crash through the Baxter Building roof. Magneto had only crashed through the roof a few seconds prior to the call and they had no idea the precise direction in which Magneto was falling in. Agent Hill established through the call that Coulson was already on his way over to the Baxter Building, so even if Agent Hill had seen Magneto on the floor through the call, there is still no way she could have gotten the word to Agent Coulson that Magneto was there anyway.

More Lego Marvel Super Heroes mistakes

Bug: On custom stages, if you have the springs set up, there is a glitch with them that occurs with Meta Knight's final smash. If he is in the middle of using his final smash, and any other player happens to touch a spring during that, they instantly freeze and are unable to move until the final smash is over. And it seems to somehow amplify the effects of the smash on the frozen players.

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More Super Smash Bros. Brawl mistakes

Other mistake: If you change your class of character after you die and go back to look at your body, it will have changed to the class you are now. For example if you are playing as a Spy and get killed, then change to a Pyro and go back to where you were killed, your previous body will still be there, it will now be a Pyro.

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More Team Fortress Classic mistakes

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