rbryant73

28th Apr 2003

Broken Arrow (1996)

Plot hole: Slater decides to render the nuke inert by punching in the wrong code three times. However, when he does this, the nuke becomes armed, and Travolta reveals that he is one step ahead by having used a special kind of circuit board to produce this result. Two questions: One, once Slater has armed one nuke, why not arm them all? You've got nothing to lose, and you can keep Travolta from getting them for whatever evil purpose he has in mind. Slater plans to send them all to the bottom of the copper mine anyway, so just arm them all. Two, Travolta later arms a nuke himself, and then smashes the keypad with his gun. Well, if you can do that, why doesn't Slater just smash all the keypads as soon as he gets the nukes? Travolta would be defeated; movie over.

rbryant73

28th Apr 2003

The Abyss (1989)

Plot hole: Granted, Coffee is suffering from "high-pressure nervous syndrome," but if you're a Navy SEAL, wouldn't you notice whether or not your pistol has a magazine in it? Monk pulls the clip out of his jacket and starts knocking rounds out of it for the rig crew's benefit; the same dramatic effect could have been achieved with a handful of cartridges he could let slip through his fingers. You could argue that Monk didn't have enough time to unload the gun and replace the magazine, but in that case, I think the scene where Monk briefly had the gun should have been a bit longer. (Even had the empty magazine been IN the gun, Coffee still might notice the difference in weight, but that would be easier to suspend your disbelief for.) (01:43:53)

rbryant73

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