Goldeneye 007

(2 votes)

Bug: If the player uses invincibility cheat on Silo level and sets off a plastique or let the one minute timer run out, a huge fireball will follow Bond from then on. This will even kill any enemy Bond is passing by.

Bug: Vent shafts and grates can be passed through like they don't exist.

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Bug: In the Aztec bonus mission, you can trick Jaws easily by leading him to the stairs room. He can't see past the sides of the stairs, as if there is a wall there. You can shoot him, and he moves, but he can't see or shoot at you unless he is on the same set of stairs as you.

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More mistakes in Goldeneye 007

Trivia: There is a widespread rumor about a so-called "All Bonds Cheat" which would unlock Roger Moore, Sean Connery, George Lazenby and Timothy Dalton as playable characters in multiplayer mode. According to an admitted April Fools Joke by EGM magazine, the player would have to beat Aztec level on 007 mode (enemy health 200%, enemy damage 100%, enemy accuracy 100% and enemy reaction speed 100%, time limit 9:00 minute), which has no effect on the game. Rare planned to include the cheat in the game but cancelled it for license problems. Still, the pictures of the characters are saved in the game's memory but cannot be made playable.

Trivia: The Aztec level can be beaten without killing Jaws and without even operating the open/close exhausting bay terminal. If Bond attracts the yellow jump-suited guards in the corridor between the room with the terminal behind the glass doors and the exhaust bay and returns to the room and hides in the back, it's possible that the guards will open the glass doors and Bond can use the guidance data and recover the launch protocol and finish the mission in any place within the level (even in the exhaust bay). Whether this is a glitch or deliberately made by the developers is not known.

Trivia: At the end of the Aztec level when the space shuttle takes off, you can tell exactly what they did for the fire effects of the engines. Normal shuttles would have a column of fire blasting down from each engine and have an ear shattering roar. But in this game, only the ends of the engines burst into fire several times rapidly as it goes up and the sound is just a single explosive sound on repeat. To get the effect, the game programmers set it like a grenade exploding over and over and over again at on the end of each engine.

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More trivia for Goldeneye 007

Alec Travelian: For England, James?
James Bond: For England, Alec.

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Question: After killing Xenia in the Jungle level, you get to dual wield an RCP 90 and a grenade launcher. Other than when using cheat codes, why is this the only time you can wield 2 different weapons at the same time?

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Chosen answer: In normal gameplay, yes, this is the only level where you can dual wield two different weapons.

Sierra1

The question was why is this the only level that two different guns can be held. Not is it the only level where guns can be held?

Thank you. Though it doesn't really matter now. I asked this question like 12 years ago in 2013, when I was still in my early 20s and didn't know anything about game design. I fully understand this now.

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