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Bug: If the player places a piece or pushes a building inside of the space where a gift would be, the gift will appear inside of them when it appears.

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Bug: If the player leaves as they are sitting down in the giant's gift, it will appear as if were still being sat on, causing it to become unbreakable.

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Bug: If one player moves the giant's gift as another player is about to sit down in it, that player will be frozen in midair.

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Bug: If one player destroys the giant's gift right as another is about to sit in it, the game freezes.

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Bug: If the player opens the emote screen while they are sitting down in the giant's gift, the animation glitches for a few seconds.

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Bug: If the king asks you to make a tent or a snow house right as the factory is destroyed, the game will freeze.

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Bug: If the player brings up an error message right as a cutshot is being played, the cutshot will appear darker than normal.

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Continuity mistake: When the player completes the Sultan's palace, the wedding cutshot shows Scoob to be present, even if the player has not freed him from the amber yet.

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Continuity mistake: When the player builds the town hall, the keep, and the castle, the background always appears as a flat land in the summer, even if it is not.

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Factual error: When the game progresses through the seasons, the shadows of everything remain the same. However, in reality, the shadows are longer in the winter and shorter in the summer. This also happens in the game's successor.

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Other mistake: While the player's shade faces downward, the shadows of everything else point northwest. This also happens in the game's successor.

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Continuity mistake: The carving boss during the cutshot, where the dragon lands on the ice carver, is always depicted as a male, even if they are female.

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Bug: If a player tries to break a cannon as another player locks it, the animation of them breaking it is not played, but it appears as if it was broken.

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Bug: If the player attempts to break something that cannot be picked up yet, the error message will say that they cannot pick it up.

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Bug: If a player joins a single-player game as a building awarding stars is built, their side of the screen will be the same as the other side.

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Bug: If one player shoos away the dragon, while another talks to the carving boss, the dragon will disappear into thin air.

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Bug: If one player attempts to travel while another talks to a Kefling, that player cannot perform any actions until the other player pauses the game or talks to another Kefling.

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