Charles Austin Miller

Factual error: When Zephram Cochrane, Riker and LaForge activate the warp drive of the prototype starship Phoenix, the prismatic starscape is seen streaking past (same effect as in the Star Trek: TNG series). However, the Phoenix never leaves the solar system or even the vicinity of Earth, achieving only Warp One (the max velocity of the Phoenix) for a few seconds. Even at lightspeed, the Phoenix did not enter interstellar space nor pass any other stars; therefore, the starscape should have remained almost motionless.

Charles Austin Miller

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Suggested correction: What happens when a ship goes to warp it essentially creates a subspace distortion. This causes the starscape to change and move, as they exit regular space and enter subspace.

lionhead

At Warp One, there should be zero prismatic distortions. It takes a full 24-hour DAY for light to cross the solar system. In a few seconds, a vessel traveling at Warp One, within a solar system, would see no distortions.

Charles Austin Miller

A ship slips out of regular space when going to warp, it creates a bubble around the ship, that bubble causes the starscape for the people inside it to appear moving or at least distort. That's what you see. That's what you always see when a ship goes to warp.

lionhead

The prismatic effect was created for the TNG series to depict the ship passing stars at hundreds of times the speed of light. The Phoenix only achieved Warp One, one time the speed of light (lightspeed). As fast as that sounds, it wouldn't be fast enough to create any visual distortion.

Charles Austin Miller

Even at hundreds of times the speed of light you would only pass a star every few seconds, they didn't make that effect for TNG as in TOS they were going that fast too (as high as warp 9) and the same distortion is seen. You also keep saying its the speed that causes the visual distortion whilst I specifically mention its the fact the ship exiting regular space and into subspace is whats causing the distortion.

lionhead

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