Bug: When magnetic ceilings are found, and you fly towards the ceiling, while in midair, pause and take off the iron boots. You will be able to walk without iron boots.
Bug: If you save while in the cannon room and load the game again, you will be unable to progress any further. The reason for this is that you cannot warp out or leave the room because it says Shad is still in the room with you. But he is not actually there, so it is impossible to ask him to leave, leaving you stuck in the room.
Other mistake: In Kakariko Village, all the signs surrounding Malo Mart (once it opens) claim that it is open 24 hours a day, yet visit after dark and the door is locked.
Trivia: The game was originally going to be released on the GC alone, but when they decided to put it onto the Wii, they noticed the Wiimote was meant for you to use your right hand to swing the sword and not your left. So, since the game was just about completed with all the maps and stuff very close to completion, they mirrored the entire game to fit the Wiimote.
Join the mailing list
Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.
Check out the mistake & trivia books, on Kindle and in paperback.