Goldeneye 007

5 continuity mistakes - chronological order

(2 votes)

Continuity mistake: No matter what character is chosen in multiplayer, it will always have Bond's hands.

Continuity mistake: In a few levels, Natalia will have a Cougar Magnum she uses to assist you in killing the enemy. A Cougar Magnum is a high powered revolver. When Bond uses it in a level, or any character uses it in multiplayer, it will shoot through doors, items, and even people. It can hit multiple targets this way. But when Natalia is using the very same gun in the one player levels, it does not shoot through things. Two enemies can be lined up. If Bond shoots the one in front, it'll pass through and kill both of them. If Natalia shoots the same way, it only hits the guy in the front.

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Continuity mistake: Throughout the game, Bond can kill characters without cheats and without failing the mission but they still appear on later levels. This is possible with Boris Grishenko (Bunker I, reappears on Control), Ourumov (Silo, reappears on Train) and Trevelyan (Train, reappears on Control, Caverns and Cradle).

Goldeneye 007 mistake picture

Continuity mistake: Character Alec Trevelyan: In almost all his appearances in the game, Alec is right-handed, holding his weapon in a right-handed position. However, at the end of the level Control, if you manage to sneak in or glitch into the elevator, Trevelyan will be holding his weapon in a left-handed position.

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Continuity mistake: On the Train level, Xenia Onatopp can be killed by Bond but still yells: "Wait for me Alec, I'm hit!"

Bug: In the Aztec bonus mission, you can trick Jaws easily by leading him to the stairs room. He can't see past the sides of the stairs, as if there is a wall there. You can shoot him, and he moves, but he can't see or shoot at you unless he is on the same set of stairs as you.

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Alec Travelian: For England, James?
James Bond: For England, Alec.

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Trivia: In the Faculty and Silo levels, there are scientists in lab coats running around everywhere. They are noncombatants that you get negative points for killing them. Approaching them will make them raise their hands and shake in fear. If you injure them weakly, like by shooting them in the foot or hand with a weak weapon a few times but where they don't die, some will turn on you. They will either pull out a DD44 pistol and shoot, or pull out a grenade. They will then act like normal enemies. Killing them after this still gives negative points.

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Question: After killing Xenia in the Jungle level, you get to dual wield an RCP 90 and a grenade launcher. Other than when using cheat codes, why is this the only time you can wield 2 different weapons at the same time?

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Chosen answer: In normal gameplay, yes, this is the only level where you can dual wield two different weapons.

Sierra1

The question was why is this the only level that two different guns can be held. Not is it the only level where guns can be held?

Thank you. Though it doesn't really matter now. I asked this question like 12 years ago in 2013, when I was still in my early 20s and didn't know anything about game design. I fully understand this now.

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