S.W.A.T.

S.W.A.T. (2003)

Plot summary

Jim Street and his partner, Gamble, are demoted from their S.W.A.T team. Gamble leaves the whole business, but Street decides to stay. Fuller, their captain, and his divison begins to receive very bad publicity. Hondo, a respected S.W.A.T sergeant, is called back to assemble a new team. He trains them and they are approved by Fuller. Meanwhile, a drug kingpin, Alex Montel, is captured by the police and is handed over to Hondo's team to be escorted into a prison in the desert. However, Mondel has offered 100 mil to whoever gets him out. A secret scheme is formulated and Hondo's team must try to outwit whoever's trying to free Montel.

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