Question: Why did the exit randomly appear when the rooms converged? I much preferred the original's exit being a puzzle the characters had to solve, rather than just holding out, but perhaps there's a more clever solution that went over my head.
Cube 2: Hypercube (2002)
1 question since 21 May '18, 00:00
Directed by: Andrzej Sekula
Starring: Kari Matchett, Geraint Wyn Davies, Grace Lynn Kung, Matthew Ferguson
Audio problem: When Simon opens the portal to discover Jerry walking upside down, Jerry is saying things like "Do you need a hand there? You're upside down", yet his mouth doesn't move at all. (01:10:25)
Jerry Whitehall: Each one of these rooms has six of these doors and portals, but no matter how many different doors and portals I go through I always end up in the same three rooms.
Trivia: When Kate and Sasha are talking and Kate says "Please, you have to have some idea what this means.". At that time you can see an alien looking person moving reflected in the walls. It moves into view, stops for a second and moves out of view again. This is not Kate because she is standing on the other side of the room. There is also a quiet sound effect as it shows itself. (01:13:15)
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Answer: The nature of the original cube was a puzzle that needed solved to escape. This cube was more like a time trial you had to survive to the end of in order to escape. The appearance of the exit was not random however; the cube collapsed upon itself until it no longer existed in three-dimensional space, leaving the survivor standing in the area the cube had previously occupied.
Phixius ★