Game Night

Deliberate mistake: When Michelle brings up the photo of "Fake Denzel" on her phone, she says she put it into a hidden folder. Problem? She only presses on her phone once (based on the sound you hear), and has the photo up and filling the screen within about one second. Totally preposterous. Obviously, it was done that way to keep the scene moving quickly... but there's no way a single button press and a timespan of about one second is going to bring up and maximize a photo from a hidden folder on her phone.

TedStixon

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Suggested correction: The very faint click you hear could be her phone unlocking, so we don't know how often she taps the screen. That said, yes, it's unlikely she'd be able to access the photo that fast.

I don't understand this correction, because it literally just seems to reinforce the original mistake. Unlocking her phone wouldn't instantly bring up a photo in a hidden folder.

TedStixon

Factual error: Max could not have been accidentally shot when Annie drops the revolver. She dropped it when she was startled by firing it into the ceiling so the hammer would still be sitting on the spent/empty shell casing. The trigger or hammer must be pulled back in order for the cylinder of a revolver to rotate to the next live chamber.

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Ryan: You're like a double threat. Brains... and you're British.

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Trivia: The film has many subtle allusions to popular games and gaming archetypes. For example: -Many elements of the plot (such as the hot-rod car and Gary's dog Bastion) are references to game-pieces from the game Monopoly. -The scene where Annie digs a bullet out of Max's arm and then sews it up is both a reference to the Monopoly thimble-piece and the children's game Operation. -During the chase scene, there are frequent shots where the camera is mounted to the back of the cars in such a way to emulate car-racing video-games. -The music includes several cues done in an 8-bit Nintendo video-game style. -Establishing shots are filmed using a photographic technique called "tilt-shift", which makes live action locations look like miniatures, and thus, like board-game pieces. Etc. There are dozens of these types of references throughout the film.

TedStixon

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Question: I don't understand one thing: who really kidnapped Brooks? The real ones or the kidnappers set up by Gary? If the real ones kidnapped Brooks, how did Gary's fake one get Brooks? How do Gary's fake actors intersect with real criminals?

Answer: Brooks was kidnapped by Gary's fake kidnappers. Everything to do with his kidnapping was set up by Gary. Gary did it to make people realise he'd be fun at their game night. However, Brooks was in league with the actual criminals and assumed they were responsible, which is where the mix-up happens. Eventually, the real criminals show up in the third act. Basically, it's two separate storylines that converge at the end through a comedy of errors.

TedStixon

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