The Walking Dead

The Walking Dead (2010)

1 corrected entry in Conquer

(17 votes)

Conquer - S5-E16

Corrected entry: When Rick closes the gate he realises that walkers could have got in, so he starts to run down the street in daylight. The scene changes then goes back to Rick - he's still running but it's pitch black.

Correction: There's no error and it's done to show passage of time. As you said, the scene changes. In fact it changes twice, once with the preacher and then the group meeting, before it goes back to Rick. Even though Rick is still running, he's in a completely different part of the town, as opposed to seeing him still run near the gate.

Bishop73

Consumed - S5-E6

Continuity mistake: When Daryl is driving the hospital van, it shows that he is going to land upside down, on the vehicle's roof, when he drives off the parking garage. In the next scene, the vehicle lands on its wheels, as if it has done a complete front flip. (00:30:00)

Collin Kocik

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Question: Has there been any explanation (in-show or by show creators) about the inconsistency of what attracts Walkers? They've shown that people who cover themselves in Walker guts aren't detected or attacked. When it rained, the rain washed off the guts and then the Walkers do try to attack. But if people hide under cars or don't make noises, the Walkers don't detect them. But it's also been shown that people under a pile of "dead" walkers are still attacked. So what causes a Walker to attack?

Bishop73

Answer: Walkers are attracted to noise, they can tell who's dead and who isn't dead, in S1 when Rick and Glenn cover themselves in walkers' guts they're able to get far by walking through the herd of walkers because they smell like they're dead, but as soon as the guts get washed off by the rain the walkers immediately attack them, if you draw attention to yourself they will attack you which we've seen that many times throughout the series that it's not always successful. Whether you're covered in guts hiding under dead corpses or under a car.

Answer: Walkers use sight and sound to find their prey, with sound being their first choice. When the characters cover themselves in guts, they aren't attacking because they can't "see" them and they're not making any noise. The same goes for when they're hiding under cars - walkers can't hear or see them. They'll go for anything that makes a noise, regardless of what it is. It's also very likely that walkers don't have the ability to smell, since they can't find people hiding under cars. Nor can they smell the Whispers who walk amongst them.

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