Mobile Suit Gundam

Time, Be Still - S1-E14

Character mistake: The whole episode begins with a wrong premise, that somehow is true anyway; the federation has just one Mobile Suit. That's not true, as it has also the Guntank and Guncannon, which engaged Zeon in the previous episode, and still they are not used in this episode, so the plan works as intended. Funny they'd have somehow intel so precise that they can run a commando raid targeting exactly the armor weak spots, but at the same time ignore the elementary facts about the enemy forces.

Sammo

Coming Home - S1-E13

Character mistake: Kamaria Ray thinks back of her son shooting at the Zeon troopers with a mental image that is wrong; Amuro was not shooting from the bed, but from the door. (00:15:20 - 00:19:20)

Sammo

Destroy Gundam! - S1-E2

Plot hole: Char is able to escape from Side 7 simply flipping a couple grenades he had on his person (shaped like the old style pineapple grenades) who tear huge holes into metal walls with a visible thickness in excess of a meter, including the outer wall of the space colony a salvo of Mega Particle Cannon from the battleship didn't break. If Zeon has such explosives at their disposal, then maybe they should not fight with battleships and giant robots, but simply have footsoldiers toss tiny grenades at the enemy. (00:15:00)

Sammo

More mistakes in Mobile Suit Gundam

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