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18th Jul 2014

Team Fortress 2

18th Jul 2014

Team Fortress 2

Sniper: You're gonna need a new use for that neck!

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18th Jul 2014

Team Fortress 2

18th Jul 2014

Team Fortress 2

13th May 2014

Team Fortress 2

Bug: Spy: The Enthusiast's Timepiece watch's cloak meter doesn't accurately measure the amount of cloak available.

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13th May 2014

Team Fortress 2

Bug: Spy: Lag spikes can cause the Spy to automatically undisguise.

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13th May 2014

Team Fortress 2

13th May 2014

Team Fortress 2

Bug: Spy: If while disguised, a Spy switches to a different class, some body parts of that class will vanish, like the Pyro's head or the Heavy's hands.

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13th May 2014

Team Fortress 2

Bug: Spy: If a Spy is using Spy-Cicle in Medieval Mode and is ignited, the HUD will still show the knife to enter cooldown mode, the knife can still be used. In some rare cases, it will cause the Spy to have no weapon at all and enter the Civilian pose.

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13th May 2014

Team Fortress 2

Bug: Spy: Sometimes if you use your Cloak and Dagger right as the round starts, the Spy will still turn invisible, but without holding up his watch.

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13th May 2014

Team Fortress 2

Bug: Sometimes there is a glitch with the Contentious Objector. I found this when it was just me and 1 other person on the map. Both have the Contentious Objector out but from the view of one person, both signs have the symbol on them of 1 person. Upon death, the sign drops and still shows the wrong logo, but when the other person switches weapons, it changes back but only from the view point of the other player.

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13th May 2014

Team Fortress 2

Bug: Heavy: When wearing the Hunger Force, the bullets across the Heavy's back and chest are glitchy. The shirt over laps them and as the heavy walks, the bullets sink in and out of the shirt, the textures overlapping.

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13th May 2014

Team Fortress 2

Bug: Spy: If a Spy is disguised as a Heavy that is wearing the Purity Fist, the Spy will have the robotic arm, but not the Heavy's fist.

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13th May 2014

Team Fortress 2

Bug: Spy: A Disguised Spy can not capture control points. But if the control point is captured by a team mate while the disguised spy is on the control point, the Spy still gets points for the capture.

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13th May 2014

Team Fortress 2

Bug: Mann Vs Machine: If using the Spy-Cicle as Spy, and you use the sapper on a robot, and then while the sapper is in cooldown, so long as it was your previous weapon, and then you get hit by fire while holding the Spy-Cicle, the fire will be extinguished, but you can still use your Spy-Cicle without it melting.

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13th May 2014

Team Fortress 2

Bug: Spy: If a Spy backstabs an enemy Spy, while the enemy Spy is cloaked with the Spy-Cicle, the enemy Spy will still freeze and his corps will act like an "Iced" corps, but can not be seen by anybody, as it will still be invisible.

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13th May 2014

Team Fortress 2

Bug: Spy: If a Spy wielding the Spy-Cicle is stunned after attempting to backstab a Sniper wearing a Razorback, and then the Spy is hit with fire, the Spy-Cicle will not vanish from the Spy's hand on contact with the fire. But the knife still acts like it melts and gives the Spy fire resistance for 2 seconds, but not more than that despite the knife not vanishing.

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13th May 2014

Team Fortress 2

Bug: Spy: The Spy-Cicle has a frost particle effect that emits from the Spy's hand while he holds it. But sometimes the effect will be around the Spy's feet for some reason.

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13th May 2014

Team Fortress 2

Trivia: The name of the Spy knife, Your Eternal Reward, is a reference to the 1992 Disney film, Aladdin, when Jafar tricks Aladdin with his disguise and tries to stab him with a knife he calls "Your Eternal Reward."

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13th May 2014

Team Fortress 2

Bug: Spy: Backstabbing an enemy as Spy in Mann Vs Machine with the Your Eternal Reward or Wanga Prick will sometimes not disguise the spy as the robot backstabbed.

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