Grumpy Scot

8th Mar 2004

Stargate SG-1 (1997)

Show generally

Plot hole: Anytime an SG member starts acting weird or something happens that is "impossible", SGC personnel always act skeptical about it. Considering what they have seen in the course of the show, "that's impossible" should have long ago fallen out of their vocabulary. And while I realize that Sam and Daniel are scientists, they have seen enough examples of incredibly advanced technology that they should be far more open-minded when looking for explanations.

Grumpy Scot

16th Feb 2004

Stargate SG-1 (1997)

Touchstone - S2-E14

Plot hole: The NID guys escape because Jack can't kill them. He fires his MP-5 around them to try to make them stop. Is there a reason he didn't bring a Zat gun along? The whole point of this mission was to stop the NID rogue agents without killing them and to capture them if possible. The Zat gun seems tailor-made for a mission like this.

Grumpy Scot

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