Other mistake: Single Player Mode: When the player gets off a good shot of multiple kills with one bullet, the slow motion bullet cam will follow the bullet through each zombie hit. This is supposed to slow down all the game play for the bullet cam. However some zombies will resurrect themselves, showing a glowing orange pentagram around them, and stand back up after being killed once. It takes them a moment to resurrect. But this does not slow down with the rest of the game as it should during a bullet cam moment. And often times when a multi-kill bullet is passing though other zombies, you can see a zombie previously hit by that bullet suddenly get the orange pentagram around it and erect itself again before it even has time to react to the first bullet due to slow motion by bullet cam.

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German on radio: All hope is lost! Lord, please... Save our souls!



If your computer or connection lags too much on co-op mode, sometimes you will lose connection and be removed from the game back to the menu. Sometimes though, when the connection is lost, the screen just turns black with the spinning Pentagram at the bottom as a loading screen, but it just stays there. You are stuck. You have to close the game down and restart it.



Labyrinth of Death: After the first safe room, you have to go and hit the control to manually open a large door. It takes the door a few seconds to finally start opening. There is a horde of zombies on the other side waiting. Once it opens, if you are zoomed in with binoculars, your sniper scope, or happen to be right next to the door, you can see the zombie in the middle at the front is standing there saluting for a moment, and then snaps out of it and starts coming after the players with the rest of the horde.